Tiny Glade PC - Beautiful RT Visuals - 60FPS on a GTX 1060!

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It's not just about the triple-A juggernauts - the PC space is rife with technological innovation, especially in the indie space. Tiny Glade - a builder game put together by a team of just two people - isn't just a beautiful game, but it pushes some serious technology too, covering everything from procedural generation to ray tracing features. It's also hardware-friendly too. 60fps with RT on a GTX 1060? Believe.

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A well optimized, technically impressive, vulkan game with linux support? And its made by two people?! Well damn... I'll buy it just out of principle.

uzayonat
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Custom engines like this are wonderful to see. Well done to the devs for creating such a beautiful game.

brightbluesmurf
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Wow every single frame could be a wallpaper

groofy
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The fact this is a *two person team* is mind blowing. I love it when DF covers tiny titles like these that might otherwise get lost in the shuffle; I’m sure getting eyes on this gem will only help sales. Great coverage Alex 👍

balaam_
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Some other things I noticed:
- Has a native Linux binary! It even competently handles hybrid graphics on Linux.
- No controller support for now, but they may add it in the future
- Most of the engine appears to be written using Rust
- They are right now very responsive to bug fixing and updates (sometimes multiple updates in a single day)
- It seems like they were going to make a Metal port for macOS; I don't know if they are still working it or not or if they will just use MoltenVK

TejWC
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I worked on a very similar game which was later cancelled and when i compare our wall, floor and building generation, their UI and UX, their graphics quality and effects of the the tech in tiny glade with what we made back then as a team of 8 its just impressive how much they have us beat at everything.
and it was one of the technically most impressive projects i had worked on.

gideonunger
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This is why I love DF. You guys should cover more games like this little gem.

notmedude
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Tiny Glade is awesome! And the devs really care about the game. They've been pushing out performance, stability, and even quality of life patches nearly every day since launch!

CompleteAnimation
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Love seeing cool tech in small indie titles! Im going to buy it just for the aesthetic and visuals!

TheDarksideFNothing
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the developers are both absolute legends within their fields

car
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_Love_ to see Tiny Glade on Digital Foundry! They deserve kudos for going above and beyond on their tech, and it really improves the game feel as well!

KillahMate
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I'd really like to see DF do more showcases of indie games, there's a lot of very cool tech being made by small teams.

GurtTarctor
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I think it's worth mentioning that one of the two devs worked at EA/DICE for many years as a Frostbite engine developer!

GO-tqhs
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Thanks Alex for covering this game, you sold me. It's incredible what people can create if they are passionante and dedicated, great job!

Island_Monkey
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Bought it just out of principle, these Devs deserve success.

mehface
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wow I am really impressed by that one clip of the duck swimming past a floating leaf, only for that leaf to be pushed aside like its an actual physical object there. That is some attention to detail...

simonphoenix
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It's crazy how it looks so good and runs so well on pretty much anything. I hope they give a talk at GDC. There's probably something other devs could gleam from what they've done.

WT
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This is why I support DF. they are a small talented team with a big voice giving 2 developers a big spotlight. I first seen their procedural tech a month or more ago on the facebook page '80 level'. Glad to see these devs are getting more exposure. Exposure they deserve.

lasaldude
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Bought this game less than half way into this video, based solely on this video. Finally, a game built seemingly just for me.

GraceMcClain
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That's what i call optimization! Not my type of game, but for a 2 people studio this is a fantastic game!

loganwolv