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NANA'S PASSIVE HAS A LOOPHOLE - HOW TO BYPASS NANA'S PASSIVE
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There is a problem with Nana's passive skill.
If you don't know yet, the skill gives her a chance to escape after dying.
She gains 2 seconds immunity from damage and 70% movement speed.
The movement speed and immunity can be enough for her to escape.
After activating the skill, she needs to wait for 2 minutes before she can use it again.
The problem is that time delayed damage and damage over time skills
are not removed after she uses her skills.
Example is Vexana's ultimate.
After her immunity is finish, she will receive damage from Vexana's ultimate.
Her boyfriend's ultimate can kill her even after using her passive.
Another example is Selena's trap.
Lesley's ultimate will still find her.
Aldous' ultimate will still continue to find her.
Also, Kaja's ultimate will stop her from escaping.
But if you really want to counter Nana's passive skill, use Thamuz.
Thamuz has damage over time on every damage he deals.
For unknown reasons Nana dies as if she doesn't have any passive skill.
So do you think the developer's should fix this?
Should all debuff be removed once Nana activates her passive skill?
Or should it stay the way it is?
Share your thoughts in the comment section.
If you don't know yet, the skill gives her a chance to escape after dying.
She gains 2 seconds immunity from damage and 70% movement speed.
The movement speed and immunity can be enough for her to escape.
After activating the skill, she needs to wait for 2 minutes before she can use it again.
The problem is that time delayed damage and damage over time skills
are not removed after she uses her skills.
Example is Vexana's ultimate.
After her immunity is finish, she will receive damage from Vexana's ultimate.
Her boyfriend's ultimate can kill her even after using her passive.
Another example is Selena's trap.
Lesley's ultimate will still find her.
Aldous' ultimate will still continue to find her.
Also, Kaja's ultimate will stop her from escaping.
But if you really want to counter Nana's passive skill, use Thamuz.
Thamuz has damage over time on every damage he deals.
For unknown reasons Nana dies as if she doesn't have any passive skill.
So do you think the developer's should fix this?
Should all debuff be removed once Nana activates her passive skill?
Or should it stay the way it is?
Share your thoughts in the comment section.
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