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Shader Tutorial for GameMaker 01 - Introduction to GLSL Part 1

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This is the first video in a Tutorial series on GLSL shaders for hobby programmers using GameMaker Studio.
In this video I will introduce the Open GL Shading Language GLSL and roughly explain how the GPU pipeline works. In part 2 I'll show how to deal with vectors in GLSL.
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Time stamps:
04:35: Overview GPU Pipeline and 3D Models
12:38: Variables, Datatypes & the vertex shader
28:04: The fragment shader
32:30: Blending stage
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Links to other tutorials:
Shaun Spaldings YouTube Tutorials:
Link to Mark Alexanders Techblog on blend modes:
Link to the playlist:
Shader Tutorial for GameMaker 01 - Introduction to GLSL Part 1
A Normal GameMaker Tutorial About Shaders
1 Minute Shader Tutorial for GameMaker
How to Create Shaders? | GameMaker Coaching
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Shader Tutorial for GameMaker 02 - Introduction to GLSL Part 2
1 Year of Game Dev (in 30 seconds) #godot #indiedev #indiegamedev
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