Systems Distributed '24 Lightning Talks

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Lightning talks from Systems Distributed ‘24

00:00 Intro

00:45 div, IDE, and Conquer

05:18 Zero Downtime: The Holy Grail of Infrastructure

10:21 Sometimes You Don't Need A Distributed System

15:11 Data & Databases in Procedural Voxel Games

20:19 (Mostly) DST in Go

25:38 Turning Dev Environments Inside Out

30:35 Small Stuffed Maps

35:59 Electric Clojure

41:04 Side-Eye: a debugger for prod

46:08 Operating Systems, Distributed: An Introduction to Multikernels

50:16 Making a Terminal Emulator Really, Really Fast: Ghostty 👻

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I love love love zig fmt's (zls') formatting rules for trailing commas resulting in each element on a new line. It's amazing. I get really frustrated everywhere else where this is not the default behavior of the formatter. Glad to see it coming to HTML :) Thanks loris!

nathanfranck
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Dang, I want to hear so much more about voxel data storage, what a great talk! Also I love Loris's HTML LSP; I'm already using it.

UliTroyo
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nice, high info density talk, very cool project

DanMackAlpha
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Trying to abstract the client/server communication is a tale as old as MS ASP. It was leaky then, and it is leaky now. Much nicer to be explicit, and have to decide how to deal with network partition.

capability-snob