UIWS Plugin Overview - Unified Interactive Water System for UE4

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Been working on this plugin for a little while now and wanted to give you a look at what it is and what you can do with it. Always open to critique so if you have thoughts share them! I want this to be the most comprehensive and designer friendly plugin it can be.

(ps just to save anyone time, sorry this isn't a tutorial, just an overview of the cool thing I've made and how you'll be able to use it when I release it on the marketplace :) )
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Just downloaded this from the September freebies, SO KEEN to get started with it. Thanks for your hard work and attention to user-friendliness.

charlespowlett
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Congrats man! came here from ue4 market place.

mirhammendoza
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Can't wait to get this into my project. Looks FANTASTIC!!!

bentripn
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This is amazing man. If I ever have more money and need amazing water I'm getting it.

TimothyBell
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Great work!! Love it 100%. Worth the price indeed

NielGodX
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My friend, please tell me how to get rid of the flickering water? (Shadow reflections flicker)

BITRABBIT
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I'm using 4.26 and the ripple effect only happens when mannequin jumps. Is there something need to set up for the character BP?

johnvoidman
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Happy New Year. How to do it?...Alternatively, you can add a UIWSInteractor component to any actor class or blueprint, and it will enable this for you for all meshes in the object hierarchy.The jump creates circles on the water and splashes. The movement does not create circles.

СтепанЖиглов-чй
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This is actually VERY good, I dont want to be a choosing beggar but I do think adding a different options for shaders would be cool, like cartoony water and stuff

orestoar
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Increase your Capture Res# to get the ripples to be more Consistent! ps. your welcome if your returning like me to try this again.

adiltonaeon
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You got a sub! Nice work man! Keep it up!!!

swiftyhackz
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Is there any way to use VRT. I have serious shader complexity problems.

Seantherad
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Thank you so much for making this product free for the month! I was curious to know how you got the waterfall effect going? And could you then turn that into something like a hose spraying water for example?

Bltzkriegx
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okey i have a few issues: 1st in a water body jumping in makes the ripples and stuff fine but walking does not affect the water at all in any way. 2nd the water i have looks nothing like in the video and looks cheap and not well made.... 3rd and the most annoying is the river... i cant seem to figure out how to link water body and river if even possible to do it for a smooth trasision between a lake and a river and the spleen for river is on a side of it not in the middle so when i try to curve the river it does a wierd turning and looks very fked and overall bad (thats when i set it up straight with lake and then drag with alt) any help or ideas what am i doing wrong?

izslava
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hi, dunno if someone will reply, but my mesh is not floating on the water, it sink down on the bottom, custom depth is setted to 1 and create ripples when it hit the water surface, but then it immediatly sinks.. help =/

tradeandmagicofficial
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question, could I build an ocean with it?

joshua
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Hello! This is good water, BUT is it possible to create a flow like river? And use it in spline like river? Thanks!

simonb
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apply force at location crashes the editor - my system is super high end with a 3090 RTX - is there something specific I need to do other than create BP and plug apply force at location into begin play?

rossgribben
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Got this thing on a givaway right when I needed a system for a game focusing on water. If that thing releases, I might just bold your name for that.

AshnSilvercorp
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I bought this and when I drag and drop the water body into my scene it looks nothing like this video at all...Is there a more in depth tutorial on this plugin?

derekunger