Understanding and Managing Materials in Blender (Tutorial)

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In this Blender tutorial, I will show you how to manage your materials in Blender. I will also show you how to add or remove materials to objects, and how to assign materials to different parts of your object.

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● Timestamps:
0:00 Intro
0:23 Add New Materials
0:42 Materials Panel
1:15 Editing Materials
1:35 Add/Remove Materials to Objects
2:47 Add Material to Multiple Objects
3:46 Add Multiple Materials to an Object
5:52 Duplicate a Material
8:05 Change/Organize Material Slots
8:54 Select/De-Select Materials
9:42 Material Users
10:44 Make Fake User
12:49 Setting in Shader Editor
14:04 Closing
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#ryankingart #blendertutorial #blender
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THIS VIDEO IS A LIFE SAVER! I'm new to Blender. I have a lot of gratitude. been struggling for 4 hours trying to understand Blender's material basics.

hotsauce
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You go through the information quickly, without wasting time, but very thoroughly. I appreciate your work.

heints
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i thought i allready knew a lot about materials, this tutorial is 10 out of 10

doodledoocg
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Thank you for your insight! Learning this stuff hasn't been so intuitive for me, as there are so many tabs, windows and options, but this really helps

murnoth
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lovely rundown of how blender handles materials, as someone coming from maya I absolutely love tutorials like these, a lot more digestable than digging through forums and documentation :^)

MoctorDac
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You are a good teacher. Thanks for the video. You are my first teacher to teach nodes for create texture and material . Thank you very much.

bestmomentchannel
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Great tutorial. Thanks for the explanation of the fake user and how you would use it for materials.

axisd
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Thank you for the 1440 HD version.
That alone deserves 5 thumbs up!

I just got dual 4K monitors.

kennmacintosh
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This is the best Material Intro Tutorial ever

smepable
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Thank you so much for teaching how to drag and drop material on object, i was struggling to find that option. @2:39 you are my savior !!

gayatribongarala
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Very well done tutorial! Everything demonstrated was thoroughly explained, and I like how different ways of doing the same thing are shown. Otherwise, someone might use the same method all the time, when there are instances where another method might be a better option. This video was enough to get me to subscribe, now I'm curious to see what else is offered on the channel.

rodjohnson
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Everything is very clear! Thank you very much!❤

IndulaMeegodaAssociates
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this was very helpful, now I understand the interface! Thank you so much!

cofiecoffcoff
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Nicely like that if you go into wire mode on your object or cube you can do more complex colors that have been subdivided into alot more faces.

timedriverable
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Bro thank you for this wonderfully clear video.

kwalsk
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I LOVE YOUR VIDEOS RYAN!!! I'm using several of your videos to create a female character named Sara for a book I'm writing. Now I know how to add color to Sara's lips and fingernails after having added her skin color. of I think I'm going to shout you out in the acknowledgements of my book... Once I publish it, that is! Anywho... Thank you for these tutorials!

ralexnicholas
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Thank you! You clarified a number of confusing interface things. I now feel like I have more control over my materials.
I always wondered: Is there a way of cleaning up unused materials in a Blender file, rather than saving and reopening the file?

Tiki_Media
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Love your tutorials, they're way too easy to understand. Could you make a tutorial to improve fps on viewport animations? I got this problem that plays animations at 2 fps and is kinda difficult to see how is it going

Carlos-dixj
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Yes this lol ive watched hours and hours of videos for you to show me in the first 10 seconds why my materials were not visible thank you great video

smcfadden
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Excellent tutorial, thank you so much! I just received my first Maya "Engineering" file of a vehicle for a client, and I've never had to organize soooo many meshes and materials before (prepping for car rigging) and this was a huge help!! Any other tips you can offer on optimizing a mesh in my case? Even on a RTX4090 this 7GB FBX file from the manufacturer is HEAVY. lol I'm trying to learn more about mesh optimization for making this engineering model into a media-ready asset. I primarily do previs and concept art- so this is a first for managing HUGE meshes like this. THANKS again!

DarkNoggin