Inside Hades - 3D Modeling & Rigging

preview_player
Показать описание
Here's an in-depth look at how we translate hand-painted character art into the in-world characters you see in Hades. 3D artist Paige Carter walks you through each step of the process, using her work on Nyx as an example.

Learn more:
Рекомендации по теме
Комментарии
Автор

Nyx was a fabulous choice as an example.

balleet
Автор

I'm surprised how detailed the models are. While playing they're so small that the faces of some characters might as well be blank, but I appreciate the effort and commitment.

Garomasta
Автор

"man, the characters look so good, I bet you have a really complicated shading model -"
"nah, I just hand-draw ever line, shadow, and highlight"
"oh damn"

benpowell
Автор

It's nice knowing that their 3D to 2D process is as monotonous as mine. I'd take a guess that handling animations and hitboxes is pretty painful too.

SnaKeMuHo
Автор

Guys: We're all Thanatos here
Girls: We're all Megaera here

GlydeBorealis
Автор

Look at those menacing T-Poses of death.

foof
Автор

Please do more of these, these are so useful and inspiring for beginners

tanoyfrommars
Автор

Damn, I thought all the game was drawn. So cool it's a 3D render

stalkeler
Автор

I feel almost bad that Paige puts in so much effort into these 3D models when a lot of the detail is lost due to the camera perspective. This was a really cool video, and I'll definitely look closer at Nyx's model next time I talk to her. I tend to just look at the portraits and dialogue boxes...

jedimasterpickle
Автор

So cool that you did this, terribly helpful to anyone who would want to do fan arts. <3

Marechacal
Автор

Holy wow! That 3d model is gorgeous. Barely even looks different from the 2d art. You all at SuperGiant are amazing!

TrySomeFish
Автор

These models so insanely close to the illustration it’s insane. This modeler is supper talented.

mungeons
Автор

wow that's insane! the 3D work in this game really inspires me to try new styles myself, especially painted on textures with shading emulating the 2D look! Curious if 3D character portraits were ever considered for the final game, since that would mean making new character portrait poses super easy, absolutely amazing!!!

sammi
Автор

"Modified Thanatoses" cracked me up for no discernable reason.

Prizzlesticks
Автор

It absolutely baffles me how such a small team, studio and funding can consistently put out such flawless masterpieces like this. I have been hooked since bastion, but this game right here is basically perfect. Thank you so freaking much and please keep doing your work with the same dedication you have been doing it, I believe that's your secret!

gorgurus
Автор

Wow, i had no clue the game was actually rendered in 3D... Lol.

adondriel
Автор

Nyx "T" posing is probably the best thing i've seen this week

joseartl
Автор

The models are incredibly detailed, I'd always assumed that there was less detail on them because you're looking at them from pretty far away

wssl
Автор

I was waiting for her to say "and then I start animating the character" :D Shes doing so much work in different areas

Hennesg
Автор

Supergiant thank you! Is really cool of you to share so much of the development of the game, with early access, the no clip documentary and these little snippets on the channel.
Seeing Paige's process and the comparison in the end to JenZee's concept was super cool! You guys have an amazing team, I hope to see more from each of you :D

mikicandle
welcome to shbcf.ru