How to make a Physics Engine - #02 Main loop and deltaTime

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In this video im gonna show you how we can draw something on the canvas and how we can calculate the deltatime. Deltatime is used basically in every simulation and game. If you want to create a game without using a proper engine, you can easily use this approach for delta time.

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nice. i have a delta time set to 60 fps

iamtimsson
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