Raycast Unity 3d - unity raycast tutorial

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In this video I have shown how to implement raycast in unity. This unity tutorial will help you to learn this within 5 minutes. Thank you.

Use the link below to get started with Appbroda

------Chapters------
0:00 - Intro
0:37 - Project Setup
01:02 - Coding
05:01 - Final
05:08 - Wrap Up
--------------------------

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Wow! This short tutorial really helped me get to grips with ray casting, I’ve used it once or twice but still been unsure on how it should be used. This really clear tutorial was much appreciated!

DesmodiumGames
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Thank you for the video! It was really easy to understand the concept. I was scared of raycasts but now understanding it, it is really easy! ty again homie <3

lordpenguen
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Great video!
just a little reminder that in order to drawRay u have to write :"Debug.DrawRay(raycast.origin, raycast.direction)" not the gameobject transform!

manychat_learn
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4:20 fixed my problem with mouse clicking on triggers when I didn't want them to. Thank you.

toastbuttercheese
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Wow! Great video! You explain things very well. I finally get it.

briana
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Nice refresher on all of the raycast stuff i need! Thanks!

Gooosek
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Thank you! It helped a lot more, than long tutorials.

patrik
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Thanks Brother about this information.

sheikh-tk
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Thank you man i was really confused with this really thank you!

UityInit
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up to the point video!
thanks man finally i understand how raycasts work

kovidkhokar
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Thank you, it was nice sharing. But I didn't understand what he did last(minute 4:50).

oguzhannavdardursun
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"Color.red" or "Color.green" doesn't seem to work in my case.

ammarkhn
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How would one go by coding the "monster" to move towards the players position when not directly looked at?

adrianmejia
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I don't know whats wrong but whenever I look at something with the layer mask set in both the object and the script it still returns nothing

gow
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Hello, I have a issue, I have a box in the scene plus a ruler in front of it. I need to send a light ray out of the box and read the value on the ruler after hit. I do not know how to tell the ray light to bring back the value from ruler. Can you help?

mohammaddoustarghasemabad
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i still confused how to make alwayse give damage once

StickyLabDev
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this is really helpful, but can you toggle the ray cast on/off via script? It looks like by just pointing a gun it could do damage.

thebaltsology
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Why does your Raycast stops after hitting a target? Mine keeps on going forever and this is giving me a lot of problems. Btw your channel helps me a lot, thanks!

juliooliveira
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else
{
if (Physics.Raycast (transform.position, transform.TransformDirection (Vector3.forward), out RaycastHit hitInfo, 10f))
{
Debug.DrawRay (transform.position, transform.TransformDirection (Vector3.forward) * hitInfo.distance, Color.red);
}

else
{
Debug.DrawRay(transform.position, * hitInfo.distance, Color.green);
characterController.height = defaultHeight;
walkSpeed = 6f;
runSpeed = 9f;

}
}

Peanuts
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