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Coding Challenge #72: Frogger Refactoring

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Timestamps:
0:00 Today's objective: refactor the code
3:15 Create a Lane class
4:15 Rename logs and cars as Obstacles
6:56 Make an array of lanes
22:35 Use constructor overloading to add color to the lane
24:30 Add game play back
26:03 Use type to indicate whether an obstacle is a car or log
28:43 Use type to refactor the check function
31:44 Detach the frog when it moves
32:32 Use the lane index to register which lane the frog is in
35:23 Conclusion and ways to contribute
Editing by Mathieu Blanchette
Animations by Jason Heglund
Music from Epidemic Sound
#gamemechanics #froggeratari #inheritance #processing
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