You Can Cast Multiple Spells On A Turn Now? | Nerd Immersion

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Yeah you read that right! As long as only one spell you cast a turn uses a spell slot, you can cast multiple spells in a turn! This is HUGE for scrolls, magic items, etc. What do you think?

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I did cut it out, but it may have still made it through. Unfortunately it will not work with Quicken spell do the changes they made to Quicken Spell specifically. It sates: You can't modify a spell in this way if you've already cast a level 1+ spell on the current turn, nor can you cast a level 1+ spell on this turn after modifying a spell in this way.

I believe this language change was made specifically because of the updates to casting a spell.

NerdImmersion
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This means Hunters Mark always goes out for free and then you can follow up with Lightning Arrow or something else. This helps Rangers out.

Varizen
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Archfey Warlock was already so awesome, and this just doubles down on it. You get a number of free Misty Steps equal to your Charisma modifier per day, and with this you can use them on the same turns as you cast another spell as an action.

Lord_zeel
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Quicken spell won't work. It has it's own language that prevents you from casting a spell with a level. Basically if you use Quicken spell you revert back to the 2014 rules.

dabeef
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This is also a huge boon for the Cleric as well, whose Divine Intervention lets you cast a spell of 5th level or lower as a Magic [Action] once per Long Rest without expending a spell slot. Gonna be honest, don't know what Bonus Action spells you'd want to compliment with a 5th level Cleric spell or lower, but it's pretty neat. Also, also regarding Divine Intervention, the only other restriction to the spell you can cast with Divine Intervention is it cannot be a spell that requires a Reaction. This means you can cast spells with a longer Casting Time than an Action. A friend pointed out that you could cast Hallow, a spell that has a *_24 HOUR_* Casting Time in a single action. That's crazy fucking powerful against the creature types affected. Just a very neat thing for Clerics.

FaIlHiGH
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Eberron players with Dragonmarks are going to love this.

JeffreySquires
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This doesn’t change much imo, just applying a bit more restrictions on the most complicated classes.

Shadowfoxgambit
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*everyone freaking out about spellcasting once per turn being changed to one spellslot cast once per turn

Me, who rules it that you can multicast any leveled spell once per turn:
👁️ 👄 👁️

Sambrostar
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Quicken spell has a separate restriction, you could use a psychic spell and then misty step, but not a psychic spell and then quickened spell

Quickened spell reads you can't cast any level 1 or higher spells before or after you use it

nyanbrox
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This gives the Order of the Scribe Wizard a massive power up

LPR
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So, just use a staff of the magi to throw out a fireball or something and then immediately use your bonus action to cast sanctuary on yourself?

thomaschapman
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Warlock could use a Mystic Arcanum spell and cast a spell with a spellslot. That's bonkers.

overlordofmidgard
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Why is everyone freaking out so bad about it, most BA spells are movement or utility. Even if someone uses a Wand of Fireball to nuke a field or a Scroll of Annihilation and then misty steps 30 whole feet away...big whoop, that is still in range of most creatures one way or another.

Lod
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I feel like its will change in an errata to ''only one leveled spell per turn'' instead of ''one spell slot per turn''.

ataberkdedemen
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Honestly I'm actually happy with this change, it seems more interesting and varied... Though whwat I have pointed out and not heard anyone else talk about is that it wrecks counterspell chains (as usually the initial caster would counterspell the first counterspell).

secret
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Thieves now get to activate magic items as a bonus action. So dual wand wielding is finally a thing in 5e.

mappybc
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If you provoke an Opportunity Attack on your turn, and then cast Shield as a reaction (using a spell slot), does this mean you cannot cast any more spells on that turn that require spending a spell slot?

DRuckle
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These new changes makes sense. Its a bit how it worked in older editions.

seppa
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Wizard Spell Mastery.. Misty step every turn. 😁

jeremyjackson
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This is... actually fun.

It does make races with racial magical abilities much more optimal, however.

almisami
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