"Yeah my TV is a bit of a hand-me-down but it still works!"
Autvinx
Most sightreadable gameplay i've ever seen but the level need more effect
FlorianPujol-clyp
“Geometry Dash is a game where a cube jumps to avoid spikes”
GeometryDashAnimationsReal
Makes me want to show this to a small amish child
TheNico
thanks for playing and sorry for your eyes ;-;
Excellent
pov: the most sightreadable level in gd
_BT-_
It looks like when you rub your eyes too hard
Jetzuoka
i feel like i just watched a visualizer for the song. It matched the energy of the song very well.
also my eyes hurt now
aidenfoxx
This level makes me feel an emotion that does not yet exist
__k_
This looks more like some sort of analog horror tape designed by “lisp” (he makes epilepsy levels lmfao)
RTYT
This level gives off a feeling of hopelessness, like accepting some inevitable tragedy that is out of your control.
commercialchase
it would probably be easier to sightread LIMBO than whatever this 💀
Qweze
I am amazed by the GD Creators once again. This Level is absolutely gorgeous while being an Epilepsy Level, wich is insanely hard to pull off. This is definitely my Favorite GD Art Level in Terms of being Art. Decoration is something different, this is just insane.
ni-voss
I like how psychodelic levels can be done now in 2.2, absolutely unique art, like it so much.
exstngg
Just beat this few minutes ago, the difficulty is around easy extreme, it gets consistent once you learn all the clicks, and it turns out to be very fun. But the process of learning the level can be hard, so I do believe this is an extreme demon. Also, when you play the level, you need to remember that this level was built to be more of an art piece than a level. Actually, according to excellentboy567 himself, this is an anti-player level.
joker--
“Maybe I am sick already” is so oddly terrifying to me and I don’t know why
Edit: hold up, why 80 likes
YellowGD
Everyone gangsta until the epileptic people drop in
txtsu_
1:47 "To be honest, I don't think Geometry Dash's art criticism works. Not like music or painting, people cannot make or experience Geomtery Dash levels before 2014. This makes art criticism in Geometry Dash always subjective because the fundamental aesthetic system in Geometry Dash is imperfect and incomplete, This caused many problem. For example, people can at least understand extreme experimental musics, but when a level is not designed to give you fun gameplay experience, you may automatically hate it"
I think this level is a take on the whole state of "arts" in GD, we always gave out subjectivity towards a level just because it's intended design is made with an experimental gameplay/experimental arts/experimental musics
argoplus
"Damn my eyes are itching"
**rubs eyes**
"Holy fck what happened to my vision"
literally this level
Frendude
"honestly find her about as intimidating as a basket gathered moss"