Fish swarm simulation in Blender with particle systems and force fields

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For more information see our publication:

S. Reitmann, B. Jung. Generating Synthetic Labeled Data of Animated Fish Swarms in 3D Worlds with Particle Systems and Virtual Sound Wave Sensors. In: Arseniev, D.G., Aouf, N. (eds) Cyber-Physical Systems and Control II. CPS&C 2021. Lecture Notes in Networks and Systems, vol 460. Springer, Cham
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