Unit Testing - Part IV | Wrapper (Static Methods) | Unity Tutorial

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Let's talk about how to wrap static (and generic) methods!

Unit Testing and Facial Expressions series:
- Part IV | Wrapper - Static Methods: current video

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Is this series discontinued? Even though all those wrapping may not as useful in production code it is still interesting. I would like to see more

Sneakybuster
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Interesting stuff. Like part one and two. Part 3 is a bit dicey, especially using reflections. I prefer to wrap static calls in a ScriptableObject und make this a dependency of my MonoBehaviour or use a BDT approach und just check the expected result of the call, depending on the complexity of the call behavior.

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