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World of Warships - Learn to Play: Tier IX British Cruiser HMS Neptune
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I think it's time we covered one of the most controversial and unique lines in all of World of Warships: the British light cruiser branch. Let's keep things rolling with Tier IX's HMS Neptune.
00:00 - Intro
00:08 - Meet Neptune
02:17 - Survivability
04:05 - Armor
07:23- Maneuverability & Concealment
11:16 - Main Battery
14:41 - Torpedoes
16:32 - Depth Charges
17:34 - AA Defenses
20:41 - Consumables
21:57 - Upgrades
28:19 - Signals
28:50 - Commander Skills
31:23 - Sample Gameplay
Neptune is arguably the low point in the British light cruiser branch; she's exceedingly fragile and begins facing a lot of opponents who are primed and ready to take advantage of that fact. Captains will have to use hard cover (islands), soft cover (smoke), and a lot of cunning to keep this ship in a game. Once they learn how, though, they're rewarded with an insane amount of firepower packed into a tiny hull. In this video I'll talk about how I build my Neptune, why I fit her out that way, how I recommend playing her, and follow all of that up with a game demonstrating the ship in action.
Enjoy!
UPGRADES EQUIPPED:
Upgrade Slot 1: Main Armaments Modification 1
Upgrade Slot 2: Surveillance Radar Modification 1
Upgrade Slot 3: Main Battery Modification 2
Upgrade Slot 4: Steering Gears Modification 2
Upgrade Slot 5: Concealment System Modification 1
Upgrade Slot 6: Auxiliary Armaments Modification 2
SIGNALS EQUIPPED:
Juliet Charlie, India Delta, November Echo Setteseven, Sierra Bravo, Sierra Mike, November Foxtrot
COMMANDER SKILLS:
Grease the Gears, Focus Fire Training, Superintendent, Concealment Expert, Adrenaline Rush, Survivability Expert, Consumables Specialist, Consumables Enhancements, Priority Target
FIND ME ON:
#WorldOfWarships
00:00 - Intro
00:08 - Meet Neptune
02:17 - Survivability
04:05 - Armor
07:23- Maneuverability & Concealment
11:16 - Main Battery
14:41 - Torpedoes
16:32 - Depth Charges
17:34 - AA Defenses
20:41 - Consumables
21:57 - Upgrades
28:19 - Signals
28:50 - Commander Skills
31:23 - Sample Gameplay
Neptune is arguably the low point in the British light cruiser branch; she's exceedingly fragile and begins facing a lot of opponents who are primed and ready to take advantage of that fact. Captains will have to use hard cover (islands), soft cover (smoke), and a lot of cunning to keep this ship in a game. Once they learn how, though, they're rewarded with an insane amount of firepower packed into a tiny hull. In this video I'll talk about how I build my Neptune, why I fit her out that way, how I recommend playing her, and follow all of that up with a game demonstrating the ship in action.
Enjoy!
UPGRADES EQUIPPED:
Upgrade Slot 1: Main Armaments Modification 1
Upgrade Slot 2: Surveillance Radar Modification 1
Upgrade Slot 3: Main Battery Modification 2
Upgrade Slot 4: Steering Gears Modification 2
Upgrade Slot 5: Concealment System Modification 1
Upgrade Slot 6: Auxiliary Armaments Modification 2
SIGNALS EQUIPPED:
Juliet Charlie, India Delta, November Echo Setteseven, Sierra Bravo, Sierra Mike, November Foxtrot
COMMANDER SKILLS:
Grease the Gears, Focus Fire Training, Superintendent, Concealment Expert, Adrenaline Rush, Survivability Expert, Consumables Specialist, Consumables Enhancements, Priority Target
FIND ME ON:
#WorldOfWarships
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