Research 3X Faster!

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You know what really takes a long time in rimworld? Loading the game.

thinline
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While these short bits are very good, I do hope you can do a longer video again in the near future. Will watch either way 👍🏻😎

mirjanbouma
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Neurocalculator boost research speed by 20%, quite easy to get, only be careful with EMP granades.

quazflevox
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These videos are great. Especially for players who have played a while, bringing a meme element to the production.
I would love to see videos of what not to do and their potential outcomes which you could use consol commands to force events. Like "this his Harry. The first thing he did when landing on rimworld is build a massive wall, now he's cold, wet, hungry"

"oh and has the plague"

There are so many reasons I keep failing and so many of them relate to misplaced priorities.

alexabbey
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Meanwhile my modded super cyborg with 396817% research speed : That's some ROOKIE NUMBERS

Cookiekopter
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There’s a little convenient mod series I use a lot.

Contains mods like “Go the f*** To sleep!”And “Do your research!”

Really love these mods. Makes it easier, rather than f*cking with the work tab and hoping my researcher may eventually feel like researching, maybe?

Edit: oh, and the mods are literally spelled like that. Odd, but maybe it’s so he doesn’t get his simple mods censored.

Norinia
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Although it reduces consciousness, Circadian Half Cycler is always useful for a researcher, they can work 24/7 only stopping for food and rec time.

temparalflux
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Or you can go on the storyteller tab when you are starting a new game, go in the custom difficulty, choose the difficulty you want and THEN you can put research speed into 500%, so It goes naturaly 5 times faster.
It saves a lot of time :^V

lonerimortal
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I just get “Human Robots” Smart pawns who I recruit who never sleep with better bionics. They work wonders with my human roombas

CheddarPerson_
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Find your nearest Solo Runner, they will likely be passed out in the Smokeleaf fields, and hug them please.
For this be the reason they go out there to cry....

(The most masochistic of us, myself included, use Thinking Spot and Semi-Random Research.)

lostbutfreesoul
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I always have one dedicated researcher that does nothing but research, and usually doctor or warden

yourex-wife
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Also if you have ideology enabled you can change research to be very fast for a free boost with no consequences

aperturescienceguy
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Never underestimate the penalty from poor room temperature, that -25% research speed can be crippling.

blugaming
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Instructions unclear. My researcher is currently in a cold, dirty, unlit room with an autobong burning constantly. Where did I go wrong?

kirbyisever
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Also pick Transhumanism and pick the increased research speed precept and get a research specialist. You'll be able to turn out research with one pawn at the speed of three superpawns

bigfatpandalaktana
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Don't like the slow research speed? Give your colonists coca derivatives and make them work a double shift!

brycekiller
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0:16 Keeping it lit
0:24 Keeping it liit

nerdygamer
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Missed out the fact that a sterile lab is an even faster lab

adamdobry
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Also maximize placement, and don’t waste space. One multianilzer can hook up to a lot of benches

ajaxx
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I would recommend a video about "productivity X20" or even X100 using the mod "While You Are Nearby".

howareyou