Helldivers 2 - It's Not Over...But It's A Good Start! CEO Takes Charge...

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SONY has reported that Helldivers 2 has sold more than 12 million units!
Here's the latest in Helldivers 2 News!
Sony's latest earnings call revealed that the company missed the mark for revenue and PS5 units sold, but Helldivers 2 had incredibly well? How well? Try 12M+ units sold!
We got a new Game Update - and it is time to take a look at the changes, because there are some new items added to the Known Issues Board...which I found very interesting. Twinbeard has been active on Discord, and the dev team seems to be taking the player demands for better weapon balancing very seriously. What happened to ExoSuits, and why does the Automaton Rocket Dev never need to reload???
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CHAPTERS
0:00 - Intro
1:09 - Superstore Reset
1:34 - "Doomed" Major Order
2:27 - 12 Million Units Sold!
3:51 - New Update - No Balancing...
6:53 - Warbond Cadence
8:51 - Future Plans!
10:24 - New Biomes & A New Mission Type?
11:30 - ExoSuits - What Happened?!
12:39 - Hit Subscribe & Join My Helldiver Discord!

Enlist in the Helldivers and join the fight for freedom across a hostile galaxy in a fast, frantic, and ferocious third-person shooter.
URGENT BROADCAST – SUPER EARTH ARMED FORCES
Freedom. Peace. Democracy.
Your Super Earth-born rights. The key pillars of our civilization.
Of our very existence.
But the war rages on. And everything is once again under threat.
Join the greatest military force the galaxy has ever seen and make this a safe and free place to live.

HELLDIVERS™ 2 is a 3rd person squad-based shooter that sees the elite forces of the Helldivers battling to win an intergalactic struggle to rid the galaxy of the rising alien threats. From a 3rd person perspective, players use a variety of weapons (pistols, machine guns, flamethrowers) and stratagems (turrets, airstrikes, etc.) to shoot and kill the alien threats. Players can also aim down the sights for a more accurate 1st person camera view. Combat is accompanied by frequent sprays of blood and dismemberment as players exterminate the alien forces or players and squad mates are hit by environmental explosions or friendly fire. Enemy encampments and battlefield environments depict bloodstains and dismembered corpses.
_______________________________________________________________

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Punch Deck - Walk With The Fire

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It feels like the balance team is set out to mathematically determine the exact number where we are just “strong” enough to not insta die but week enough to not have fun

StrikegoldVI
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How you stated the guns need to actually feel FUN & POWERFUL, I felt that...
We don't need PvP balancing.

UniteUnleashed
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I agree with the limited ammo on rocket devastators, I had six of them on my squad last night and they literally juggled my bro in the air then pinned the rest of us down. The next thing should be the gunships having a fixed rocket payload as well

emperornero
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I think adding a new bot that acts as the pack mule carrying munitions to the front line would fix the issue of bots not needing to reload. Like if a rocket dev completely empties their rocket pods they go to the pack mule to reload but if a player takes out the mule the dev would be forced into melee or rifle fire.

PaperFaceMedia
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You know what grinds my gears?

Unlimited Fire Tornadoes spawn in extraction points the moment you've called in Pelican one

IsaacChoo
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There are several “realistic” things that players must abide by but mobs don’t. One that always catches my attention is that patrols travel to where you are when they spawn. HOW WOULD THEY KNOW? They should travel to the last disturbance you caused. AND why does walking into extract cause heat increase? How would they know unless you cause a disturbance?

hamothemagnif
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The idea to have a mission interdicted and changed as you are about to dive is dope.

To keep some control with the players, though, I think it should be a choice for the host: "Helldivers, we need immediate support for mission X on planet Y, on difficulty Z. You can't change your loadout, but if you accept you get double the medals for the mission."

DecoyTango
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Mechs should have at minimum, the same health as a Hulk. Make them actual mechs!

DMazz
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I want those urban, suburban, city type maps too. I just don’t know how feasible it is. Those maps are gonna take infinitely more time than the wasteland maps we currently play on.

brandonnumbskull
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Yeah and how many of those 12M sales are coming or have come off the books from the 180 blocked countries? I'm sure that detail was conveniently left out of the conference call.

bmacaulay
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Whenever a video starts with "Oooo" I know it's going to be interesting lol

XxMRGRAVITYxX
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Hell Divers 2 is priced right and is a ton of fun, if Sony will leave the game alone it will only get better.

jaydeebow
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what would make me so happy at this point, is if they restore the Eruptor to its previous state... that was the gun I enjoyed the most, as well as many others I know, and is almost entirely useless now...

AngryCanine
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Does every difficulty feel harder than it did before
The warbond dropped? Someone told me they made it so every difficulty scales to 4 players instead of how many there actually are

ruthlesstony
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i love your mission type idea,
Would be fun to see some new "emergency" missions indeed

Callofdeath
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Emergency mission redirects sound awesome. I posit mid-mission objective changes as well, uncommon or even rare. It mixes it up a bit. The planet biomes DEFINITELY need work and I'd love to see indoor spaces that heavily restrict stratagem use -- even necessitating new, non-ship-deployed stratagems or special bunker buster variants. Imagine calling in a specialized turret and having a new skylight in your room.

SideBit
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Can we Rename the “Balance” Team, as the Fun Police 🤣 since they seem to hard nerf Anything the community is having fun with!

matthewwolf
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You know aside from enjoying the content I gotta say your opening music is good and you hook it perfectly into the intro. Love hearing it in the background too

domenicdefusco
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Hello to my favorite new YouTube series!

NatmanForever
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Seems like every update is lackluster.

miked