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FStorm 1.5.5 Bitmap Optimization and why it's a big deal.

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Note: If you wonder why the lighting sometimes changes without scrubbing the timeline it's because I'm rotating (offsetting) the environment bitmap.
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I want to send a HUGE thanks to all the subscribers on my Patreon page. You make me want to do more videos!
OUR LINKS:
FStorm 1.5.5 Bitmap Optimization and why it's a big deal.
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