What if Every TF2 Weapon Was Shared?

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Isn't it annoying how certain weapons like the Family Business can only be equipped by Heavy, while very similar options like the Panic Attack are universal? Valve should just let every class who uses shotguns/pistols/etc. be able to equip EVERY shotgun/pistol/etc. But that would be unbalanced... or would it? Well, that's what I hope to figure out.

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Soldier should be able to uses the *family* business since he's Heavy's Brother-in-Law

Emerald-xylt
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The fact that demo and soldier share a surprising amount of melee weapons but the market gardener is not one of them is quite simply a travesty

averageumbrella
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imagine how terrifying a heavy using the baby face blaster and the escape plan would be

yusepe_
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Funny technicality: If spy had the pda he still wouldn't be able to build since the ability to build buildings is actually granted by a hidden weapon of engineers; the toolbox.

theslenderfox
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Actually, given heavies tend to hang around dispensers, having a rescue ranger healing heavy would be like having sandvich for the engie's buildings.

Tjprower
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Heavy using his sandvich eating animation to use the bonk and crit a cola would be absolutely hilarious

rorykeefe
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The Solemn Vow would make Scout an even bigger pick class, letting him know which enemy has enough health to be one-shot for example and would make him more strategic

Garbo_trashcan
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Just imagine Engineer being able to shove people into the path of his sentries. Unlikely, but really funny!

ApatiteSupernova
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Imagine an engineer with a rocket launcher, he’d be almost impossible to stop

Goaty_
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Heavy with crit-a-cola sounds insane considering that mini-crits ignores damage fall off, pair it with tomislav and the long range dps would be nuts.

jasonlu
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A bonked heavy might actually be terrifying. He'd be able to get into a position completely unharmed and he already has the health to survive one or two hit unlike scout when it wears off. And the slow after taking damage wouldnt matter if he revs up anyway.

StainlessPot
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I think a tide turner Demoknight with the bushwaka would remove the reason the tide turner only grants minicrits, so it might be one of the most broken combos to ever exist in tf2

Prototypetoast
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Now I’m just imaging an Engineer montage of launching people with wrangled lvl 3 sentry rockets and then meat-shotting them where the sun don’t shine with the reserve shooter.

spencerz
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A bonked Heavy sounds amazing, especially since scout could only use a melee based taunt kill meanwhile Heavy has a taunt kill that works from far away. Also considering Heavy is already the slowest class in the game the downside of when the bonk runs out to be easily ignored, not to mention his 300 health.

lovingryza
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Dude. What if Spy's invis watch was replaced with a PDA that could only build teleporters? It'd be so much harder to get behind the enemy, but when you manage to do that... the whole team gets to reap the benefits.

Solifuga
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One small thing: Scout's melee weapons aren't really "standard" compared to the other classes. They swing faster but only deal 35 damage per swing. But he can use multi-class melees unlike Spy and Engineer...

garrettbates
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Imagine if engineer could only use the panic attack, stock shotgun, family business and reserve shooter

Baby_
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1:28 ah yeah, righteous bison for pyro.

Guy-ih
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Could you IMAGINE the amputator on a scottish resistance demo? You're already spending tons of time watching traps, so getting to heal your team during that time while also potentially being able to set off traps mid-taunt means you'd basically be a walking engie nest

Squaredasher
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My favorite part of the video has to be 11:20 - 14:41, truly changed my life. Thank you Great Blue.

stefan-xg