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Pseudo 3D ! - Devlog #5
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⮞ Devlog #5 - Pseudo 3D⮜
In this devlog, we'll finish our level editor by creating a layer based fake 3D effect. We'll also draw more elements such as rocks and bushes, and discuss some future plans.
⮞ [Press Start] ⮜
Welcome to gamedev adventures! the game development series!!
⏱️ TimeStamps ⏱️
0:00 Intro
0:36 my research in pseudo 3D!
1:00 Trying pseudo 3D!
1:07 Drawing more elements! (Bushes and rocks)
2:00 Implementing into the level editor
2:29 Challenges of working with multiple layers
2:58 Failing at Fog Shader
3:10 Some Bugs
3:16 The result!
3:21 Drawing Structures!
4:07 Scene test
4:20 Stairs and autotiling!
4:55 Stair Bugs
5:22 The new system
5:31 Plans for the future!
5:52 New Video schedule
6:10 Subscribe!!
⮞ Also ⮜
- To not lose any new content, be sure to subscribe!! 👇👇👇👇👇
- Any tips, suggestions or opinions, let me know down below. 👇👇👇👇👇
Thanks!
- Link to Gingerageous games autotiling merge video:
In this devlog, we'll finish our level editor by creating a layer based fake 3D effect. We'll also draw more elements such as rocks and bushes, and discuss some future plans.
⮞ [Press Start] ⮜
Welcome to gamedev adventures! the game development series!!
⏱️ TimeStamps ⏱️
0:00 Intro
0:36 my research in pseudo 3D!
1:00 Trying pseudo 3D!
1:07 Drawing more elements! (Bushes and rocks)
2:00 Implementing into the level editor
2:29 Challenges of working with multiple layers
2:58 Failing at Fog Shader
3:10 Some Bugs
3:16 The result!
3:21 Drawing Structures!
4:07 Scene test
4:20 Stairs and autotiling!
4:55 Stair Bugs
5:22 The new system
5:31 Plans for the future!
5:52 New Video schedule
6:10 Subscribe!!
⮞ Also ⮜
- To not lose any new content, be sure to subscribe!! 👇👇👇👇👇
- Any tips, suggestions or opinions, let me know down below. 👇👇👇👇👇
Thanks!
- Link to Gingerageous games autotiling merge video:
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