Creating animations with point clouds

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In this 1-hour session, Midge will use a point cloud scanned at BCON or during the session to create a funky abstract animation loop to celebrate the return to our in-person conference.

He'll guide you through importing and manipulating point clouds in Blender, all the way to rendering and comping your end result.

Blender Conference 2022
2022-10-28 11:00 at the classroom.
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I couldn't make it to BCon but I was the guy who redid the PLY importer. I am very very happy you got to present a good use case for it! Thank you.

MichaelProstka
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I used to make lines like this with mesh line and attribute transfer, will have to try this method also!

genesis
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Amazing presentation! Definetly inspired me and shown me some amazing new tools!
Noticed one problem at 35:22. When you subtract 0.5 from texture with vector math, you just move it all uniformly 0.5 units in same direction it has been already. To really make each axis random I would use Combine XYZ node and connect to each input same 4d noise with different W value. That way deformation will be non-uniform and will be much more random
Anyway, great work, man, I really learned a lot from you here!

Al_KR_t
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That would be amazing to create volumetric motion blur that you could pan around realtime!

SaintMatthieuSimard
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This was an awesome presentation. Loved the technique. I've aalso enjoyed your mograph course! :)

blendercomp
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Terrific presentation! I just wandering if there is a concrete chance to generate ply files from normal video sequences (from a Movie, for instance), instead of using LIDAR sensors. Usually software like Metashape just have several issues to align properly

carlosiega
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you are actually able to really optimize this setup by rendering the curves with the hair system so you will have 0 faces

shmuelisrl
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Way too on time of modern phones, just smooth those points and you got all building

RuSSSat
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How to create animations with point clouds ?

Buy Iphone Pro
Buy Addons

Not a really cool way to showcase Blender's abilities...

'cause I gess they're doing it in linear space or whatever... I dunno! As long as it works right?'
No... Not "as long as it works right"... We don't just want to mindlessly repeat what's been bought and clicked on like good automatons, we're here to learn stuff...

The rest of the presentation is great though, fairly in details and actually produces a result! :)

quentinarrius
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