Save and load level with files in construct 3

preview_player
Показать описание


Рекомендации по теме
Комментарии
Автор

Great info! I had to figure a save system like this recently and I'll be updating parts of mine with some of this info for sure. Thank you for sharing!

Vimlark
Автор

You make it sound sooo smooth and simple, but im still left feeling soooo stupid XD. How many years have you been working with coding stuff?

torealexandersen
Автор

yeah this will be cool to make a replica of mario maker game

LORDSofCHAOS
Автор

well i am using c2 so i have no idea how to use my custom ui on the default one .
can you help i don't have the on click option

LORDSofCHAOS
Автор

poderia me explicar como faço para salvar um TILEMAP e suas posições, e como dar load nisso?

bielcupstudio
Автор

How do i make it save multiple things like a tilemap and the sprites in one file? Is that possible if not how do i load then in together. I can save and load then sepretly but i have to add each file separately. Any help

laketiticaca_frog
Автор

Do you think it can work on android devices?

focusofficialmusic
Автор

Is ObjectTypeName exclusive to C3? I can't seem to find it in C2.

If so, what would be a good replacement? If none of this works I'll have to look into save states, the resulting file size won't be all that large anyway since the project is small.


Edit: I found out this is infact the case; Quite unfortunate.

cjdlegendary
Автор

Hello, I'm doing my project but the json file only weighs up to 256kbs. Do you know if the construct3 limit? or if there is any solution?

I would be grateful for any response😅

kaneiz
Автор

When I put "invert (0, 0) = 0 why my objects did not destroy if i put "no invert (0, 0) = 0 it is working, WHY?!

RideeeGo
Автор

There's a simple action to "save game", it saves everything, why not just using it?

YaronFrezi