How to make Mass Effect 3 Legendary Edition Insanity feel like easy mode

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Six essential tips to master Insanity difficulty in Mass Effect 3 Legendary Edition.

0:00 Intro
0:40 Chain combo detonations together
3:45 Get 200% faster cooldown
5:57 Take every cooldown upgrade
8:54 Play as a Sentinel
11:43 Always upgrade class skill trees first
13:29 Upgrade Overload into chain lightning
14:50 Outro

#masseffect #legendaryedition #tips
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Equip garrus with N7 typhoon and AP ammo. Sit back and watch

unnikrishnanm
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Another tip since ME1: When casting abilities from your allies, have them off screen to cast it instantly. When on screen they go through the whole animation (reloading -> getting out of cover -> throwing their hand out -> cast). It's literally instant when they are off screen.

brucenatelee
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Always bring Garrus and James. Equip both with fully upgraded N7 Typhoons. Upgrade them both with all the Weapon Damage+ or Assault Rifle+ you can get your hands on.
The Banshees won't even finish screaming before they die. It's not easy mode. It's Cinematic Mode.

catnipnapkin
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Is Garrus still able to ascend to godhood? Because if so, just look up “Garrus ascends to godhood” and let your favorite Turian homeboy do all the work.

TheRooster
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I went with vanguard. The hilarity of just repeatedly charging everything to death is just too good.

cacuinwildstar
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A little tip most people learn from playing the multiplayer in mass effect 3. If you’re already at 200% cool down speed, putting on lightweight materials doesn’t speed up power cooldown more. You can’t go faster than 200%. Unless in the legendary edition they changed it

coltonbmw
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My headcanon Shepard is always a Sentinel. It makes more sense to me that he can master all 3 schools of combat. I do this with Ryder too.

DrGaslight
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I’m one of the “already on their second playthrough” people after playing the trilogy for the first time when Legendary came out. Only a little obsessed with everything Mass Effect now. I’ve been a Dragon Age fan for a long while but never tried ME. (Hilariously, I actually got interested in playing it from listening to you and Catie on Split the Veil.)
I’m excited to incorporate these tips into this playthrough and look forward to seeing what videos you put out next! Your content is great Jordan!!!

reebardin
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Sentinels are, indeed, overpowered. I’m just finishing up ME3 on my Sentinel run and I’m gonna have a tough time adjusting to playing as an Engineer on my second playthrough!

JosieJOK
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The most broken class is infiltrator, where you can just turn invisible and scuttle past entire waves of combat

maritzamedrano
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Started ME3 yesterday and was getting pissed off that i was one shotting enemies. It wasn't until Serkesh that i discovered that the game defaulted to Casual! Wtf?

jaives
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Infiltrator is a great class in my opinion, if things go to hell, i can just run away, for the detonations i choose my squadmates correctly

nghtwalkr
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Man that’s too much micromanaging. I just roll infiltrator and one-two shot anything.

sixscalemafia
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Just completed ME2 with sentinel and now playing imported save as Sentinel in ME3. This is very useful video to help me understand combos.

georgereiss
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Having just completed insanity playthroughs on the first two games and preparing for the third, this information is priceless to me. THANK YOU.

drakkenmensch
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I think you forgot to just say at the end just bring the venom shotgun cuz u know it can bring down any enemy in the game with ease.

joe_dead_shadow
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I want you to know, I subbed just for the “dropped to the ground like a sack of Cerberus potatoes” bit you had in the video.

DjXero
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I appreciate that this video isn't like most of the other "Mass Effect Tips" videos that are all like 'Did you know taking cover makes it easier to avoid damage' or 'Power combos exist.'

Personally the M-7 Lancer from the citadel is one of my favorite lighter assault rifles for high power cd builds, very light and the cooldown ammo system pairs amazingly imo with power builds. The frequent breaks in firing to launch powers basically keeps you from every running out of ammo and the fact you never need to manually reload saves you time in the middle of long fights that can be used to launch more powers, increasing effective dps. It is also light enough at level 5 to use without ultralight materials.

magnumx
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Benefits of playing Infiltrator

1) Cerberus turrets can be hacked to mow the bad guys down for you while you enjoy some popcorn.
2) Mechanics of Tactical Cloak make cooldown times a non-issue so carry whichever OP weapon you want.
3) Head shots!!! Will kill all enemies instantly except for the spongy bosses.
4) You can cloak and maneuver yourself into a superior tactical position and catch enemies in a crossfire.

manofwarb
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I think the hardest thing about insanity really is the first few missions, before you get all your people and some effective weapons and powers. I died about 30-40 times on the first mission before I decided to abandon the insanity run I had going from ME1-ME2. I'll probably try again sometime in the future, thanks for the tips, they are helpful.

ConsciousExpression