Zoltan Magas 3D art - realtime seasonal changes with custom shaders in Unity 5

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The following short video represents a shader driven realtime seasonal changes in Unity 5 game engine. Time lapse video of four seasons cycles demonstrated in a mini scene and a close up part of it.

Portfolio and more details can be found on my website:
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Eszméletlen jó lett!A zene pedig tőkéletes választás

molnargyula
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Do you have any tutorials on how to do this?

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