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CLS 2-shot of SLKR/Hux/Kylo/FOST/FOO: 35 banners

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Hux shuts down the CLS TM train, but once he's gone CLS can take out SLKR.
Because SLKR teams can't be crit when they have advantage, it's usually impossible to kill Hux on Han's opening shot. So the solution is to bring in burner teams to remove Hux's protection. Then once his protection is gone, send in one character at a time until you know that SLKR cant do his poke/stun: if he does stun Chewie, the battle is a lot harder.
With no protection, you should be able to kill Hux on your opening salvo. If ST is there, he will then AoE you and you will counter, which is actually good because it will give you TM. Here there was no ST, but Kylo's AoE also functioned to generate counters and TM for us.
You have to keep in mind that when you reduce SLKR's TM you also increase his max health, so you have t strike a balance between control and damage.
Because SLKR teams can't be crit when they have advantage, it's usually impossible to kill Hux on Han's opening shot. So the solution is to bring in burner teams to remove Hux's protection. Then once his protection is gone, send in one character at a time until you know that SLKR cant do his poke/stun: if he does stun Chewie, the battle is a lot harder.
With no protection, you should be able to kill Hux on your opening salvo. If ST is there, he will then AoE you and you will counter, which is actually good because it will give you TM. Here there was no ST, but Kylo's AoE also functioned to generate counters and TM for us.
You have to keep in mind that when you reduce SLKR's TM you also increase his max health, so you have t strike a balance between control and damage.