Reveal Materials with Vertex Maps | Redshift + Cinema 4D | Tutorial

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Vertex Map in conjunction with Fields is a powerful tool to reveal shaders in Redshift or change transparency while having the ability to control everything with one field. It is really up to you what you make it.

This tutorial is greatly inspired by Ryan McCauley who explains this in further detail in his course on LinkedIn

Chapters:
0:00 - Intro
0:25 - Start of the tutorial
1:05 - Creating Vertex Tag
2:17 - Creating Redshift Material
4:58 - Opacity with fields

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Oh this helped me in so many ways. Thank you. I often make things more complex than they need to be. This is an excellent approach.

LachlanWestfall
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Exactly what I needed. For anyone using Cinema 4D 2024, I used the Vertex Attribute Node in the materials editor as I could not find C4D Vertex Map and dropped the vertex map into Attribute Name under the General tab.

MikeZubach
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Such an easy to follow and useful tutorial, thanks!

jaredstevan
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Thank a lot bro, Hope u have so much health and keep going your work!

duytoannguyen
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Very simple and effective tutorial! Thanks!

nikita.kapustin
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sooo useful!! thank you for sharing this!!

EdRosh
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Your on camera lighting is really great bro.

kuunami
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Great tutorial! thank you so much, but you know a way to change multiple times the same material? per exaple withe to gold and then gold to other color?

aleph
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I wish someone would make a video about this without using an external renderer

bsways
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Great tut thanks. How'd you get your IPR to update frame by frame? The redshift IPR only shows the vertex map changing if I manually click refresh button.

kickheavy
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Thank you for this very useful tutorial!

MikhailKuzmenkov
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Great explanation, works really good. But since the new update (S26 and Redshift 3.5) the Vertex Map node has disappeared. Do you have any idea how to do this in the updated version? Thanks :)

andonnitsolingkas
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Hey my problem is I want the material and its roughness, displacement etc... replaced? For instance I have a rock and I want the rock to transform into a Green Balloon. So far this is just blending the green colors with the rock material and textures.

mundusproductions
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yo yo yo, I really need to start learing the Blender software

jimmibocz-gaming