New Weapons and Gadgets! Naval Strike AA Mine, 3GL + 5 new guns!

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In before someone makes a tune out of the sound the 3GL makes!

jackfrags
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So Metro/Locker fans are going to jizz their pants, and every BF4 pilots' blood pressure is going to rise to dangerous levels.  Got it!

Mantis
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Did dice just balance what everyone thought was gonna be a nightmare? I'm shocked the 3gl and anti helo seem alright. Good job jack updating us so quickly.

L.U.Q.S
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I just love that they added a non-bolt action rifle! When you spray it doesn't get that accurate, so it's no that over-powered! :D

rasmusolsen
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The AA mines look like it's gonna suck if half the enemy team are engineers with them. But I do like the fact that the sniper rifle gets extremely inaccurate if you fire the bullets quickly right after one another. I thought it was gonna be another DMR where you can spam shots. Glad it's not.

Matt_Man_
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I liked the no commentary first look of the new equipment. I look forward to hearing Jack's thoughts about them later. I do wish Jack had the stats for the new guns and would have showed how fast you can fire the sniper while still maintaining accuracy.

Thanks for the video Jack.

TheWrheart
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Yay, more missiles to not deter with broken countermeasures!

RogueDemonZ
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Sr-2 looks amazing.... Can't wait to get my hands on it.

corybo
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3GL and AA mine? Can anyone tell me why we need these?  I would like to have seen a riot shield to help with pushes in metro now with a 3x spam 3GL there is no hope for metro.

WINDSHEAR
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Thank you jack as always for giving us early stuff like this (:

reyofsilence
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I can imagine entire fields of AA mines

Reece_Stewart
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I love how the new AR kills faster than the pdw at close range. Just another op assault rifle.

This_Is_Not_My_Username
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Thanks for the info Jack! Can`t wait to see how the NavalStrike dlc pans out.

AFarCryAway
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Also the 3GL. Beyond stupid imo. Will make places like Locker and Metro even WORSE. If that was thought even possible

chadtopia
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The reason to the SR338's lack of accuracy while spamming is because the DMR is going to be intended as a high-damage DMR, meaning the damage up close will be 50. That means a minimal 1-shot kill to kill someone with it if you get a headshot, and 2-shots to kill if shooting at the chest. Compare that to all the other DMRs', which are a 2-shot to the head, and 3-shots to the chest.

griffen
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love the AWS, remembered me to good old times with my MG36 :D

dacka
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Looks excellent.  I like the balance on that semi sniper

grimboslizzdagrizz
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Great, like it's not hard enough to fly choppers already, now they throw this shit in. Flying a chopper in Battlefield 4 is seriously like playing hide and seek. 80% of the time you're hiding behind a building trying to avoid incoming fire.

ThisIsMyFullName
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Unlike most, I am actually excited to see these additions. The AA Mine wasn't that overpowered at all. They are destroyed after they have shot the missiles and it still seems easy to recover from them. The 3GL doesn't seem to be as overpowered since it seems to take all 3 grenades to take a healthy player out. I do worry about maps like Metro and Locker, but if another player heals you, or revives you, it doesn't really matter, plus it is quite possible to get out of the way in time. The only thing I am not too happy about it is the SR338, the bullet grouping looks (and is) horrible, however, this was most likely on purpose for balancing reasons, and especially since they can change it, I'm sure it will work out. Also, it's awesome to see Matt! Prepare for the 3GL sound beats as well XD

MolotovBurner
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aa mines ?? Nice ! next feature are fullauto aa mines with 4 shots i guess ?

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