Touhou 12 - Undefined Fantastic Object - Perfect Stage 4 Lunatic

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A run of UFO stage 4 without dying, bombing or summoning any UFO's.

This took a while. Mainly because I had to take a crash course on how to dodge Murasa's last nonspell.
All of her nonspells are static with some twists to them.
About spellcards: Anchors are easy and her survival is also easy if you use the "four corners" strategy.
Sinkable Vortex can go either of two ways, it heavely depends on Murasa's movement. I try to stay under her as much as possible to avoid having to deal with too many diagonal bullets. It went fairly well in this run.
Murasa is quite possibly the easiest stage 4 boss in the windows games.

The stage portion is pretty straight-forward. The notable hard part is the red orb spam.
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I loved Reimu's happy dance at the end.

SonicShadowLuver
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Murasa's last nonspell is ridiculous, I've never been able to do it without bomb spamming. Seriously epic, nice work.

TheStupidCaT
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To be completely fair, the last spellcard looked pretty easy. You just walk into the corner like a clock and go straight to the side all the time. A lot easier than dodging the bullets,

YourBossMrSunny
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If I were to rank the stage 4 bosses according to their difficulty to me from easiest to hardest, it would go like so (keep in mind I play on normal):
Kaku Seiga (TD)
Kishin Sagume (LoLK)
The Prismrivers (PCB)
Komeiji Satori (SA)
Patchouli Knowledge (EoSD)
Murasa Minamitsu (UFO)
Shameimaru Aya (MoF)
Tsukumo Benben (DDC)
Hakurei Reimu (IN)
Tsukumo Yatsuhashi (DDC)
Kirisame Marisa (IN)
I will never beat Marisa without losing at least two lives and couple bombs, Yatsuhashi's fight is cancerous to me, Reimu is not so much pure difficulty than she is tricky, I'm terrible at Benben, cannot capture Illusionary Dominance and Tengu Hidden in the Leaves worth my life on Aya, Minamitsu's survival doesn't want to follow the clock pattern with me and her final nonspell is terrible, Patchy I'm kind of just decent with (but I don't have much practice fighting her), Satori is only hard depending on who the partner is (especially with Reimu's ridiculously powerful partners), The Prismrivers can only get me with their openers, Sagume would be a walk in the park if not for the dense nonspells, and Seiga is cake all around.

tyriquecoleman
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Any one hears the windows pop up alert at 2:09

benji_tunez
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Well, the nonspells look way worse than the spellcards, which in itself is somewhat weird, but nice job as always :).

Tormentor
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if one anchor isnt enuff
HOW BOUT 12 OF DEM >:D

kurosujiomake
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How u where able to survive the 2nd spellcard? I mean somehow i always get owned by that one

frembumrungphong
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How is it that you make the game look way too easy.

Yet everything about UFOs difficulty is completely fucked up (Even easy seems unnaturally hard compared to other touhou games)

BlackBeartic
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@OyVeey Babysteps. :V

Although I could probably do that if it weren't for Apollo freakin' 13.

JaimersSTG
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@KrimsunMunkey Oh goddamnit, it went away before I could watch it. :<
I expected massive acid trip.

JaimersSTG
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Well, I still find Yatsuhashi sisters, MoF Aya and Seiga easier.

oskarilahtinen
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Hey everyone guess what "Ghost Dipper Creeping Close" LOLOLOLOL I

VIISaix
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I'm jealous that your Touhou video has TEXTp and mine don't.

KrimsunMunkey
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Well, I still find Yatsuhashi sisters, MoF Aya and Seiga easier.

oskarilahtinen
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