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Lakeview Extended - Hearthfire - Skyrim Mod

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~~~~~~Features:~~~~~~~~~~~
(most upgrades can be disabled by talking to the little dragon in the villa).
* Pool -- for those that fancy taking a swim, npcs will take off/on clothing when entering/exiting.
* Wall & Gates -- north fence and a south wall with 2 gates.
* Villa -- providing beds for 5 people, info book and a small dragon on the wardrobe to disable/enable certain upgrades. (such as extra flora/farms/road to highly improve FPS.)
* Watchtower -- defensible position to protect the fence.
* Extra Flora -- for those that love trees/plants/farm plots, not to mention statues.
* Fish Hatchery -- for an easy fishing time, same as the Windstad Manor's hatchery.
* Fungal Cave -- an underground mushroom garden including little chaurus gardeners, entrance at old necromancer's altar.
* Road -- connecting you manor to both main roads.
* Hortus Sanctum -- greenhouse cavern including ores, insects and spriggans.
* Apothecary -- a cave where your alchemist shop is located, including 4 beds, entrance under watchtower.
* Prison -- tower on top of the mountain, entrance is next to your manor at the bottom of the mountain.
* NPCs -- a merchant, blacksmith, alchemist, gardener, huntress, housemaid, necromancer, fisherman and 4 respawnable guards with keys to open the gates.
* Vanilla Necromancer's Altar -- all items of this horrible looking altar right next to your home are disabled and replaced with a garden.
* Improved Navmesh -- all added content has been provided with new navmeshes, npc's should follow wherever you go.
Other Mods Used:
Project Matso ENB
Dynavision by Gopher
Amidianborn Whiterun
Skyrim HD - 2k textures
Pure Waters
Music: IEG's Legends of Hope
Specifically " mmexploreallhours06 "
Extract the legendsofhope bsa with either FOMM or
Skyrim BSA Browser
Console Commands Used:
TFC
SUCSM
Disable
Enable
TCL
FOV
TM
TGM
Tools:
Fraps
Adobe Premiere Pro
USB Xbox Controller
Steady Hands
(most upgrades can be disabled by talking to the little dragon in the villa).
* Pool -- for those that fancy taking a swim, npcs will take off/on clothing when entering/exiting.
* Wall & Gates -- north fence and a south wall with 2 gates.
* Villa -- providing beds for 5 people, info book and a small dragon on the wardrobe to disable/enable certain upgrades. (such as extra flora/farms/road to highly improve FPS.)
* Watchtower -- defensible position to protect the fence.
* Extra Flora -- for those that love trees/plants/farm plots, not to mention statues.
* Fish Hatchery -- for an easy fishing time, same as the Windstad Manor's hatchery.
* Fungal Cave -- an underground mushroom garden including little chaurus gardeners, entrance at old necromancer's altar.
* Road -- connecting you manor to both main roads.
* Hortus Sanctum -- greenhouse cavern including ores, insects and spriggans.
* Apothecary -- a cave where your alchemist shop is located, including 4 beds, entrance under watchtower.
* Prison -- tower on top of the mountain, entrance is next to your manor at the bottom of the mountain.
* NPCs -- a merchant, blacksmith, alchemist, gardener, huntress, housemaid, necromancer, fisherman and 4 respawnable guards with keys to open the gates.
* Vanilla Necromancer's Altar -- all items of this horrible looking altar right next to your home are disabled and replaced with a garden.
* Improved Navmesh -- all added content has been provided with new navmeshes, npc's should follow wherever you go.
Other Mods Used:
Project Matso ENB
Dynavision by Gopher
Amidianborn Whiterun
Skyrim HD - 2k textures
Pure Waters
Music: IEG's Legends of Hope
Specifically " mmexploreallhours06 "
Extract the legendsofhope bsa with either FOMM or
Skyrim BSA Browser
Console Commands Used:
TFC
SUCSM
Disable
Enable
TCL
FOV
TM
TGM
Tools:
Fraps
Adobe Premiere Pro
USB Xbox Controller
Steady Hands
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