Make a 2D Mouth Rig with Procedural Material - Based on Citrine's 2D Face Tutorial - Blender 3.3

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How to make a 2D mouth rig with procedural textures - Based on Citrine's Animations 2D face rig tutorial - Blender 3.3

Get final file :

How to join this rig to your character :

Make an Eyes rig :

00:00 intro
00:58 modeling mouth mesh
04:02 make procedural mouth texture
06:12 control tongue with empty
06:41 create teeth shading
09:44 add armature to mouth
13:54 parenting & weight paint
16:15 add copy location bone constraint
18:12 parent empties to bones
19:13 shrink wrap mouth around head
20:34 make the mouth less reflective
21:02 tricks to close the mouth
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Thank you so much! I struggled to find a good 2D mouth tutorial, and often found it really hard to follow along with the ones I did find. But this tutorial was easy, and had a great result! Thank you. Have a burrito🌯

burritoblob
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11/10 this is the best 2d mouth tutorial I've come across

Kirbystarallies
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thank you, awesome easy to follow ! my object is coming to life, thank you guys ! its so amazing

blackswan
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So cool, is there a way to do this mouth but in Maya?

kagomeryuu
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Add armature to mouth 12:30
15:20 11:00 00:07 00:31 00:02

Thelordgoofyahh
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Amazing! Thank you so much for sharing this with us!

KerriTheWriter
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Can I draw my own teeh and tongue for this? No offense but this one looks so generic

justcallmecat
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THANK YOU SO MUCH! Now i can make my own character with this!

JayLight-ne
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is there a way for the teeth to change shape, you know to make it sharper or rounder.

ralfanater
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Fantastic tutorial. Although it took me 4 hours to follow these 22 minutes 😅 But you always explained things so clearly there wasn't ever a moment of doubt about how to do the next step.

Bemmu
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@mumumundo Could you technically set up drivers linked to the appleARkit blend shapes that would allow you to control a 2d mouth rig like this with iPhone facecap?

aaon
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This tutorial was really helpful! Tysm!

thereel_real
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Una pregunta, el objetivo de opaca cuando lo renderizo en evee, hay una solución?

josecalebcv
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Hi, thank you for this tutorial. This is really far the best 2D mouth tutorial that I have seen so far, and I have seen a lot 🙂
One question however: is there a way to have shape keys with this setup? Or maybe in other words, can I just somehow create several fix mouth expressions and than use them when I need them? Maybe it's a silly question, but I am quite new in Blender and I just cannot find an easy way to animate a mouth or eyes throughout a cartoon. Posing bones in every second seems a bit too weird to me.
Thank you for your answer in advance.

peterszakos
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el problema surge cuando quiero mover todo, osea la cabeza junto con la boca, se deforma y no queda la boca en su posicion

josecalebcv
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Could you kindly tell us how to add constraint or bind to mesh so that it will move with face?

EijiSumi-ds
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wow, bravo
thank you for sharin
<3

tapikoBlends
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can we do this with pre-illustrated textures, instead of just generated math textures?

jam-etc
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ive been trying to find these types of tutorials for years for my 2d mouth rig, i can rest easy now

wings
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at 3:12 when i click on thesubdivison surface, the colors of the mouth disappear

ESousa-dnvs