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50th Video Special Edition! Line of Sight/Hearing in ARMA 3
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Video #50
[00:51 PHYSICS! Ok, ok......the physics in this MILSIM are up for review lol - and nobody mention ARMA 4 please!!]
I thought I would celebrate this landmark 50th video with something a bit different!
Previously, I have demonstrated Line of Sight using QGIS, MapInfo and ArcGIS.
In this video, I show a little bit of scripting to gain access to the equivalent function within the ARMA 3D gaming engine.
I use ARMA Eden Editor to program a button (radio comms) to tell me if I can 'see' or hear (!) another character or not.
ARMA 3 is an open-world, realism-based, military tactical shooter video game developed and published by Bohemia Interactive
A bit of fun and hope its interesting :)
[00:51 PHYSICS! Ok, ok......the physics in this MILSIM are up for review lol - and nobody mention ARMA 4 please!!]
I thought I would celebrate this landmark 50th video with something a bit different!
Previously, I have demonstrated Line of Sight using QGIS, MapInfo and ArcGIS.
In this video, I show a little bit of scripting to gain access to the equivalent function within the ARMA 3D gaming engine.
I use ARMA Eden Editor to program a button (radio comms) to tell me if I can 'see' or hear (!) another character or not.
ARMA 3 is an open-world, realism-based, military tactical shooter video game developed and published by Bohemia Interactive
A bit of fun and hope its interesting :)