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Video mapping test

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Here's a video mapping project I put together one Saturday.
It's all based on a single reference photo of the chimney, which served as a guide for all the content including a 3D model of the chimney for the cube and ballbearing dynamics tests.
Point distortion through Dataton Watchout helped a fair bit, but it shouldn't be entirely neccessary when you're using quality hardware that's tuned right. With this irregular surface and my shonky gear I still needed just a bit more control over geometry.
Still, it seemed to work alright - next step is getting some interactivity in there and importantly acheiveing the same effect without resorting to hyper-expensive software like Watchout.
It's all based on a single reference photo of the chimney, which served as a guide for all the content including a 3D model of the chimney for the cube and ballbearing dynamics tests.
Point distortion through Dataton Watchout helped a fair bit, but it shouldn't be entirely neccessary when you're using quality hardware that's tuned right. With this irregular surface and my shonky gear I still needed just a bit more control over geometry.
Still, it seemed to work alright - next step is getting some interactivity in there and importantly acheiveing the same effect without resorting to hyper-expensive software like Watchout.