Planting A Seed In The Empire - Robin Hood Bannerlord Campaign Ep. 11

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This campaign has been months of work in the making and I'm really excited to have it finally go live! We'll be playing as Robin Hood set in the world of Calradia. The world is against us - except the Battanians who remain neutral. Tons of challenging rules must be followed such as no buying equipment (loot only), no regular troops allowed - companions only, No UI or targeting reticle + bow focused combat and periodic player-made-up quests that force us to travel across the world to complete tasks such as retrieving items, defeating city gangs in hostile towns and capturing bandit bosses! I hope you enjoy this series as much as I've enjoyed preparing for it!

List of Characters who will make an appearance:
Friendly
- Maid Marienne: Robin’s romantic Interest
- Much the Miller’s Son
- Arthur-a-Bland
- Will Stutley
- Alan-A-Dale: Robin’s Minstrel ally
- David of Doncaster
- Will Scarlet: Sometimes dandy, sometimes angry fighter
- Friar Tuck: Religious Ally, loved food and beer
- Little John: Robin’s right hand
Hostile
- King Richard the Lionheart
- Sheriff of Nottingham: Arch Nemesis
- Guy of Gisborne: Vicious bounty hunter
- Prince John (Brother of King Richard)
- Abbot of St. Mary’s: Clerical enemy
- Bishop of Hereford: Clerical enemy

Campaign Rules:
- Companions Only, No Troops! Recruit from Tavern Or convert Tier 4+ Prisoners (console menu to add companion after converting prisoner)
- Main Character Bow Focus - Must put 5 focus points into bow and 10 attributes into Control
- UI Off for all combat (overhead banner, no holding alt to see where enemy is & how far, no crosshairs for aiming), Bow combat 1st person, melee combat & commanding 3rd person
- Tournament & Loot only for gear, no buying gear from shops & no crafting
- Bandit Style Campaign, war with all but 1 kingdom
- Income must be earned from selling loot, completing gang quests, owning hideouts or taking over town gangs (Fourberie mod) and workshops.
- No joining Battania as Vassal or Mercenary, must remain independent all game.
- All companions recruited will be reset to level 1 with, 15 focus points and 7 attribute points to spend. Each focus point gives +10 skill levels (Same as Main Character at 20 year old start)

Mod List - In Order
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Seeing Little John thump a local tavern dweller never gets old. Can't wait to see a pitched battle with a full companion army, great video Strat.

gorbloodfang
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Find series thanks to Simo and loving so much! Please do not stop soon!

Grimrai悲壮ライPlay
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Good episode, things are taking shape. Also lol at those blue wood/stairs :-)

apildk
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Love watching the videos when do my school work

Plz-Stand-By
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loving the RP! Keep it up. Would love more of this style in the future. The Companions really make it feel like a different game compared to the usual number vs number.

OsiriumWrites
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Going to be cool to see combat in this late game

KentuckyAnglers
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That tournament with the throwing daggers was worth the effort IMHO.
You could really use more of them and waiting for loot drops will take a while.
Same thing with bows later on. You'll run the 'risk' of everybody having cracked bows because they drop more.

The rule not to buy in markets is excellent, unless it pushes gameplay from 'challenging' into 'tedious'.
You might want to consider a quest to circumvent this getting 'equipment for 25+ people' one at a time. Since you can take a quest to deliver weapons and you have a home base, you should also be able to do the reverse, issue a quest for throwing weapons and/or bows + arrows.

Let your commentors run with it and see what you need to do....

DreadX
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I’ve never seen a Preist so happy about killing someone… maybe he’s going mad? Lol

dandd
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WARNING: You should start saving before going to the tavern now. When I have had a large number of companions, they will sometimes start glitching out take damage and die. Dead-dead, not just dead-unconscious, but you can get those too; there are just too many NPCs for the map and they will start to spawn on top of each other. You already saw that a bit this episode.

⚠Here is the next quest (see previous posts for more):
The people of Uthelaim are being overtaxed and mistreated by the foreign lord that took control. If you are able to destroy the food supply of Uthelaim Castle by winter it should weaken the garrison enough and make them an easy target for a friendly lord to retake, or at the very least strike back against the mistreatment.

The_True_one
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Actually love this series, thank you it makes my day when I see the uploads :)

Noughtical
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Great vid as always strat! Can't wait to see how the store evolves

armandoaragon
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another good one, i especially enjoy you being cautious, because of the cost of each troop and unfamiliarity with most modded enemy troops. (my favorite thing overall though, is still the times you go to melee personally, that skill never fails to amaze me)

mysteryman
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Another great episode thanks for your work man !

Carter.Allen
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This video is the highlight of my day so far. Keep up the amazing content. What are the odds of a companion dying in battle because you seem to have amazing luck

itsorcacraft
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I finally made it big, ma! All those endless hours of teaching me the arts of 'You're and Your' have paid off. I hope I've made you proud *(kneels and looks into the sky)*. You know what's funny is I can't get the stupid removed. For a while, I thought it was making my messages get deleted.

ItIsYouAreNotYour
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You're* gaurds should all have charm and maybe get them early, leave them in other citys to maybe gain relations passively.

* for this episode.

danielfisher
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I finally have working mode for unlimited companions. I'm going full mounted raiding party. I have almost 40 companions, and it is soo much fun 😀
Thanks for a good idea

PS: i don't have tournament mode, so most turnaments are just my companions and me 😅

JanWaltVesely
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The Maid Marians were born as twins but the orphanage just called them both Marian. One went and married a fine noblemen, the other was abducted by a vagabond in a ragged hoodie. There is a reward for information!

agroplode
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y'know, You're Not Your almost sounds like an old viking name if you say it fast enough... maybe one of robin's danish cousins? lol

reachwbar
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So I can't recall if you mentioned this. But how many companions have you added in the game? Are you going to eventually have an actual full size army? Originally, I thought they were just going to be only Robin Hood characters, but you all were super buffed, making lob sided battles possible. I think they had an old mod, maybe for Warband where you were super strong and could fight crazy odds like a "superhero." I believe you could even leech HP. Never tried it, but saw it. Anyway, I like this way much better.

Either way, it's going to be exciting to see some type of castle take over. Where the stakes are high and men will be lost for good. Do you feel that the RMB blocking is a bit excessive? I love the mod, but at the same time it feels sort of cheap, the block coordination of the enemies when there is such limited options. I suck at the game, though. Furthermore, I'm not sure if it's in the mod, but some templates of styles would be nice. Someone more aggressive...or passive...or balanced etc. Like that fight with the girl when you took over the hideout was pretty insane.

ItIsYouAreNotYour