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Coding in RPG (IBM i/AS400). Using pointers.

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In this RPG example video, I show you an example of how to use pointers.
For that, the example that I show you is a program that creates a dynamic array.
Please, let me know what you think about it. Leave your comments below.
Don't forget to subscribe!
#ibmi #ibm #rpg #rpgle #rpgfree #newvideo #ibmtraining #ibmcoding #rpgtraining #as400 #common #newfuntions #subprocedures #pointersinRPG #dynamicmemory
0:00 Introduction
0:45 Opening the example program in Visual Studio Code
0:53 Explaining the templates I'm using
1:41 The main procedure
2:18 The addNode subprocedure
3:23 The retrieveNode subprocedure
4:07 The initializeArray subprocedure
4:40 Compiling and going into the green screen to test it
4:56 Setting up the debugger to see the code in wide screen
5:38 Debugging the program
5:58 Explaining the initializeArray when the array is NULL
6:11 Explaining the addNode sub procedure
10:05 Explaining the retrieveNode sub procedure
12:11 Explaining the initializeArray when the array is not NULL (removing it from memory)
14:06 Final comments and ending
For that, the example that I show you is a program that creates a dynamic array.
Please, let me know what you think about it. Leave your comments below.
Don't forget to subscribe!
#ibmi #ibm #rpg #rpgle #rpgfree #newvideo #ibmtraining #ibmcoding #rpgtraining #as400 #common #newfuntions #subprocedures #pointersinRPG #dynamicmemory
0:00 Introduction
0:45 Opening the example program in Visual Studio Code
0:53 Explaining the templates I'm using
1:41 The main procedure
2:18 The addNode subprocedure
3:23 The retrieveNode subprocedure
4:07 The initializeArray subprocedure
4:40 Compiling and going into the green screen to test it
4:56 Setting up the debugger to see the code in wide screen
5:38 Debugging the program
5:58 Explaining the initializeArray when the array is NULL
6:11 Explaining the addNode sub procedure
10:05 Explaining the retrieveNode sub procedure
12:11 Explaining the initializeArray when the array is not NULL (removing it from memory)
14:06 Final comments and ending
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