Blender Tutorial - Basic Python Programming - Part 23

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This is part twenty-three of the basic Python Programming Tutorial for Blender users. In this tutorial, we separate a vertex from an object so we can make of list of vertices that are in order. From there, we write some code, using those vertices, so we draw polynomials to the scene. Blender 2.63.
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May GOD Almighty Bless you abundantly for planning, recording, and uploading these amazing series of valuable knowledge.

palmernoah
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I has it in good direction :) for first time :)

wojciechk
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You need to flip your normals. The direction that the vertices are pointing.
Edit mode: Crtl N

stevenwyatt
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thnks sir for all the tutorial would you recommend some book on this

akshaybhadange
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Much appreciating your videos but it would be helpful if, when you start doing something new, that you don't just start adding code to a previous and unrelated lesson. I mean we don't need to see all those fountains in the 3D window in this video and we don't need a lot of the code either. Starting clean would make things clearer.

towerofbabelfish
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Thank you for uploading all this. I watched all the videos in this playlist and have gotten a quite decent understanding of how python works in Blender now.

I am still wondering whether you can run your Script via the console. For example: Could you write the command or something in the console? Or do you have to go into scripting mode everytime to run it?

celphme
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