Using Kill Z to Kill & Respawn The Player in UE5: Unreal Engine 5 for Beginners #21

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Unreal Engine 5 Tutorial Series for Beginners, part 21. In this part of the series you'll learn how to kill the player when they fall out of the level and then respawn them back at the Player Start location.

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Instead of typing the name of the level, we can simply add a "Get Level"-node, route the return value into a "GetObjectName"-node.
Now, if we connect the sockets of the new return value to the socket "Level Name" belonging to the "Open Level"-node, a "Convert Sting to Name"-node is automatically placed inbetween.

Now the respawn is working in the current level. No need to type.

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Hi ! I’m encountering an issue because I have multiple characters in my project. Previously, pressing 'N' would switch between characters without any problems. However, now when I press 'N, ' the character switches but gets stuck in mid-air. I copied the character-switching logic from the Game Animation Sample by Epic Games.

Deyphew