How to export and import a Custom MetaHuman into Unreal Engine (4.26/4.27) | Virtual Production Tips

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Timestamps:
0:00 - Downloading UE4 & Quixel Bridge
2:47 - Creating an Unreal Project
5:23 - Creating a custom MetaHuman
9:45 - MetaHuman Export Settings
16:39 - Downloading MetaHuman
17:12 - Exporting and Importing MetaHuman
23:29 - Tips
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man you are just great. with your help i can now complete my project. thanks alot

siham
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Thanks man ageless content right here...

icon_huey
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The best tutorial i've ever seen.You were very detailed, and yessss i made it! Could you please show us how we can do face capture with the metahumans?It would be so useful to me.I have seen some videos but they say it can only be done with iphone .Is there another way?Thank you JD!

Vaggelakis
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As soon as I created the character and clicked download, I immediately got a message that the metahuman version is not compatible with ue4. What to do?

MrRealtima
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doesnt update in epic games launcher when i make custom meta human

Sean-pvnw
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Great video, but can you help me? I accidently created a metahuman using one of the UE5 presets as a base and only realized on export that its for UE5 format which bridge isn't letting me export to blender. I don't use UE5 and don't have it. I just want to use it for blender, but now I cant. is there a way to downgrade my metahuman to UE4 format or a format that I can export to blender with? I really don't want to remake my character again.

CaliburMaster
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thank you so much for this useful tutorial .

alhusseinali
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tNice tutorials actually was, and I'm just starting myself, I have no idea what I'm doing but I have a ton of ideas in my head. Ti to figure tNice tutorials out

yanovsky
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a bit unrelated but how can i install the plugin for exporting assets into UE5 from quixell bridge?

Leo-xvuq
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There doesnt seam to be a gear icon anymore?

purplecookie
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wow this is nice. it reminds me of MJ's song black or white the way they change

diatinediana
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I'm on Mac M1 and this problem appear --> Error
Could not export assets. Please check log for details, and this one also --> Error
Please make sure Unreal Engine is running before exporting assets., even if UE is open like u did in the video, please can you help me? 🙏🏻 I'm desperate, thank you so much

unhappylucio
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How do you re import though? lol it keeps importing my old character even after making changes and regenerating/downloading

frankie
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thanks for the tutorial. i have done all this. now i want this character to be exported for maya as fbx.. But i could not find fbx format in export option. Can you please help me?

mdmustakimbillah
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15:15 anyone notice the james charles metahuman

GreenTeamNoobs
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Are there also European models in this program?

Screenhandle
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Hello I have been trying to export the Hair from UE 4.27 but I can not find it like the way you show it on the vid or is it only for 4.26.2 Version ?

abdelrahimhilal
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Nice thanks for this! one suggestion...your curser needs highlight so it's easier to see what you are pointing at.

jasonl
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You'd assume latest version of unreal would be able to download all of the meta humans. But apparently not, what an incredibly stupid process. It's just a fbx file, I guess they want you to download all their stuff and get hooked on their subscriptions. I'm just after the realistic face proportions. Downgrade and install another 60GB version of unreal...later.

DanIel-flvc
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Can I import and convert this file in stl or obj?

banglavsky