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EDIT FASTER ⚡ Tile Tracing | Scratch RPG Tutorial #5

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This episode is focused on making editing our RPG games levels much faster - We continue coding our Scratch RGP, introducing split screen scrolling of the level & tile palette, and add the much requested multi-tile asset tracing! We also add an innovative, mouse hover/focus driven keyboard control system for scrolling either the left or right panels using the same keys.
🚀 *Boost Your Creativity with Griffpatch*
The Griffpatch Academy will take you from "Gamer to Game Creator"
👀 Episodes in the series:
🐱 Scratch Starter Projects with Assets - Remix this!
🐱 Scratch Studio for Your projects
--------------Video Chapters--------------
0:00 Intro
1:33 Scrolling Palette
3:18 Focus Panel – Deciding which UI element has focus
5:02 Disable Player Motion
6:21 Scrolling the Tile Palette with the keys
7:45 Fencing the scrolling of the palette
9:26 Reducing the Palette scrolling speed
11:01 Tile Tracing using Relative Positioning
16:26 Outro
🚀 *Boost Your Creativity with Griffpatch*
The Griffpatch Academy will take you from "Gamer to Game Creator"
👀 Episodes in the series:
🐱 Scratch Starter Projects with Assets - Remix this!
🐱 Scratch Studio for Your projects
--------------Video Chapters--------------
0:00 Intro
1:33 Scrolling Palette
3:18 Focus Panel – Deciding which UI element has focus
5:02 Disable Player Motion
6:21 Scrolling the Tile Palette with the keys
7:45 Fencing the scrolling of the palette
9:26 Reducing the Palette scrolling speed
11:01 Tile Tracing using Relative Positioning
16:26 Outro
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