Is Bannerlord ACTUALLY BETTER than Mount & Blade: Warband?

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A modest comparison and judgement of whether I believe Bannerlord is a worthy successor to Warband and Mount and Blade as a whole. The video covers what I think makes the Mount and Blade series so amazing, improvements to combat, battles, rpg elements, and kingdom management as well as new additions to the game such as crafting and being a criminal.

Let me know what you think in the comments!

Chapters:
00:00 The Question
00:27 Clash Royale!
01:12 Why Mount and Blade is great
02:22 Individual Combat Improvements
04:17 Better Big Battles?
05:34 Renown, Politics, Family Life
07:27 Bannerlord: The RPG
08:17 Questing and Tournaments
09:20 New Additions: Crafting and Crime
10:27 Multiplayer and Mods
11:20 The Verdict

#clashroyale #ad #bannerlord
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Support the channel by checking out Clash Royale! (Yes I really do play it)

GuidenYT
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I will never understand why youtubers always mention "you can have children and play as them when you die" but gloss over the fact that it would take hundreds of hours to get to that point.

Bannerlord is not "generational" like Crusader Kings. You could finish several Crusader Kings campaigns in the time it takes to die and play as your child in Bannerlord.

davidboy
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One thing I miss from warband was being able to put individual units into their own squad. I loved having a reliable way to put shock troops and skirmishes etc into their own groups

Cryptic
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Biggest two things I miss from Warband are feasts and courtship. I really hope at some point they're both added back.

reeceshugrue
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As a Warband Veteran who has poured countless hours into vanilla, multiplayer, mods etc. I feel like Bannerlord is better in its foundations. Battles are larger, combat is more rewarding and complex, graphics are beautiful etc. But I feel a charm has been lost and perhaps development issues at TW has ruined certain elements of the game. For example the banner editor, it is so lackluster and boring, I never feel attached to any clan or character because they have this hivemind relations and forgettable sigils. Armours in the game range from beautiful to "babies first model." Bannerlord is set 200 years before Warband right? So why is there 16th century full plate pauldrons for vlandia? On their own they are fine but combined with other armours they look so out of place and bad as you can see in this very video via the character Guiden uses. Finally late game just feels so meh as strat gaming has pointed out multiple times, the late game is just so boring and grindy. Overall my feelings towards Bannerlord are similar to those I had with Shadow of War. It's a good game but only because it expands upon its core aspects and not much else. Bannerlord is a good game, but it is also a disappointing one.

zanderman
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As a man who grew up with the original mount&blade, then moved on to Warband. At first I was hesitant to give Bannerlord a try but I decided to buy the game. And I was not dissapointed. I've spent hours playing it. Tried out several characters. And each playthrough felt very unique and rewarding regardless of the playstyle I've chosen. I see lots of potential in this game and I can see it as the great worthy succesor to one of my all time favourites

nightmareraven
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-no feasts or events.
-no claimants/usurpers
-randomly generated companions < jeremus
-no promised gang/brigand playstyle
-villages don't count as fiefs, only useless castles and town do.
-no upgradable villages
-no manhunters
-no naval combat
-RtR system from Warband discarded, a clown could become a faction leader overnight.
-no books or trainers.
-no hitmens targeting you/random encounters like the belligerent drunk.
-no lords consipiring on each others, no duels. 0 political intrigue.
-no political quests and denouncement quests.
-no deserters
-no deeper courtships, just gamble rng, no poems.
-no real reason to visit towns/castle/villages at all.
-no camping.
-lots of other content removed/discarded.
-meme ingame economy.
-meme ingame diplomacy.
-lots of exploit-early game is a chore/boring.
-meme mid-late game

This game has no character compared to warband but the fundamentals are so much better so ima give it a 5/10

babaganoush
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Warband had a charachter. There were many things in that game made you attach to it. NPCs like Jerasmus, Sultan Hakim who gives you no fiefs, King Harlaus and his butters... Raiding villiages were fun. Risky but rewarding. Investing in a bussnies was worthy. Upgrading troops were costly. You wouldn't want to sacrifice your sarranid mamlukes in battles. Cavalaries and crossbowmen accualty had power in Warband unlike in bannerlord. Bannerlord is a good game but Warband is a legend.

turkishcollector
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Is it a better game? Yes I think so.
Does it have the same awesome feeling you have when playing warband? Not exactly no, it feels more like a game than an actual experience if that makes any sense.

NotThatJojjo
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Damn bro, I saw this video when it first came out and I'm really disappointed in YT for the views you're getting. This is a great video, the topic is good and the TN/title are amazing. You deserve better Guiden.

Strat-Guides
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Bannerlord has become a fork in the road for me, I want to like it more then warband, the scale of battles alone made me buy it. But then I saw the changes in the map, specifically things like the lakes separated the aserai from everything. I loved playing the sarranids and role playing the cultures of middle eastern empires, but now with those lakes it’s just really hard to feel like they could ever actually form an empire. the graphics are nice but the people look cartoonish and stubby. And on the Xbox port not every city is unique, for that matter neither are the battlefields theres like a handful of presets based on the region, the map looks bigger yet is more restrictive with which factions one would be inclined to join if they are aware of how geography effects the rise of empires. And I know this is all opinions but the game just feels like you can only role-play to an extent, the game just feels smaller somehow, like it has no soul anymore.

decanusseverus
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- 2000 troops per battle
- sieges don't suck now
- marshalls replaced by armies
those alone already make bannerlord better

k_aesar
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Warband has that flavour with personal opinions etc that bannerlord doesnt have. The character dialogue is also severely lacking.

In warband, you had to earn right to rule. Being a renowned warrior did not equal being eligible for kingship. You could send companions out for a small boost. if you met your liege lord later on, he would comment on you being active. In a sense, the world was more alive through these interactions. It truly felt more like an rpg with a living breathing world. Some Mods expanded on this aspect so beautifully.

Bannerlord is a BEAUTIFUL game, but a pretty picture needs to have SOUL for it to truly be a masterpiece. You should be able to send orders to your vassals. The AI should have a goal for a war it's trying to achieve. This could be the conquest of one or multiple towns/castles. Or it could just be to do battle and inflict serious casualties and capture many lords to achieve a large tribute.

This is what I feel is lacking, but could certainly add to the experience especially for the end game.

keerf
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Warband music definitely way better than Bannerlord music. Don’t know about all else

arandomwalk
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I think it's certainly a worthy successor. When you compare vanilla Bannerlord to vanilla Warband, I think Bannerlord is superiour in almost every regard and has a plethora of new content.

What Bannerlord is missing which Warband had are the spectacular DLCs and full-conversion mods. But (at the very least the latter) will come with time. I'm not disappointed personally.

SwedishmafiaMemeCorporation
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A lot of gameplay and graphic improvements, but the atmosphere is clearly lacking. Warband has one large benefit: it feels 100% consistent. Even the lackluster 3D models somehow contribute to the immersion, and all game conventions make sense. As far as Bannerlord is concerned, however... Yes, crafting was an interesting addition and it's well polished gameplay-wise... except it makes pretty little real world sense (producing iron from wrought iron from crude iron... wait, what?). And it's pretty much the same with many other mechanics. Barbarians are essentially quite symmetrical to the Empire in most aspects, which is understandable gameplay-wise but doesn't make much sense from the historical point of view, etc.

Alexey_Selivanov
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One of the big charms that were lost between warband and bannerlord was the armor. Armor in warband was a big deal, but in bannerlord it doesn't matter much. Even if you wear the best armor in the game, a peasant with a club can still easily take you out. No more achieving invincibility because every armor is equally crap.

undertyped
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Personally, my biggest ick about Bannerlord is the voice acting. I don’t want my character to sound like a 30-something slightly overweight white American with a beard, shouting at a low volume, obviously straining to try to sound like he has a deeper voice than he really does.

martinfazekas
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My big gripe is just how empty bannerlord is... And how incomplete everything feels ... Its like they got halfway there and they said "thats enough lets make a new one and itll be the complete banner Lord and theyll love it!"
I loved bannerlord MODDED because the base game is just depressing

rafaelc
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i think bannerlord improved on a lot of warbands mechanics but not on its graphics, let me explain. bannerlord obviously looks more realistic than warband but be honest which game has more character (and, if you like the weird ass faces of warband like i do) still holds up over time, for me its warband, bannerlord already looks kind of dated with those faces. i'm not saying bannerlord should have been more realistic or have better shaders or some garbage, i'm saying they should have expanded on the look of warband with modern hardware and a bigger budget. I've said before in other conversations about warband v bannerlord that warband has this look of a (restored) medieval painting. it's colorful and has lots of lighting, but theres also this weird static-ness to everything. Maybe i'm weird for thinking this but i vastly prefer this accidental stylized look over bannerlord's realism.
Theres other problems like i wish bannerlord had some more grand strategy flavor, like maybe a neutral country that doesn't desire land/hold any core or claimed territory of others, but manages loans or mercenaries for bordering powers. Perhaps this is just the paradox player in me but i would love to see it. (that mod that connects ck2 battles to warband battles will always stick in my mind).
The lack of rpg stuff also irks me, i really miss building a character that entirely felt like my own, now i feel like i'm just the rising star taking over calradia, which is cool... once. after the first time it gets boring as hell. one of my favorite things in warband to do is start as just some normal guy trading silks to uxhal or irons to dhirim, but after a bandit raid becoming more in touch with my fighting side, hiring more soldiers not only to defend but also to attack, slowly going from just some trader to a fighter, a mercenary for a crown, and eventually a count. working my way up in different ways (and taking a LOT more time and effort).
tldr bannerlord looks bland and lacks a lot of rpg stuff that makes me sad, it's a great evolution of warband's battle mechanics but also a massive drop in quality for its visual and rpg mechanics

RC--jiov