MTG Top 10: Legends | The BEST Cards in one of Magic's Most UNDERRATED Sets | Episode 497

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Motion Graphics and logo by Michael Findley

Licensed under Creative Commons: By Attribution 3.0 License
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Such an iconic set, so many great card as well as unplayable charming and yet collectible garbage. 🙂

ROMANTIKILLER
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Still my favorite Magic story: I was at an SCG Legacy Open, and I was playing Abzan against Hypergenesis. He casts Shardless Agent and then drops Emrakul and Progenitus. I drop Knight of the Reliquary and some other stuff. At the end of the turn, I go into the tank and then think, “I got this.” I Swords to Plowshares the Agent and then untap. I use Knight to fetch Karakas to bounce the Emrakul and then use Liliana of the Veil to make him sacrifice his only remaining creature, the Progenitus. His jaw hit the floor. Yes, I won that game and match.

crawdaddy
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We are getting closer to 500 and I can't wait. I haven't played Magic the Gathering in a very long time (since Mirroden) but I never miss your videos because they bring back so many amazing memories!

writerguy
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Mold demon might be one of the worst cards ever printed, but it also has some of the most... unique art.

Durgenheim
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Underworld Dreams was a great card too.

jonnymmac
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I'm here to accumulate likes for noticing Nizzahon's weird pronounciation of Karakas

Windowlick_
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I started playing around Revised/Fallen Empires and I wanted SO many of the cards from this set back in the day.
Crazy cards like MIrror Universe, All Hallow's Eve, and so on...
They did botch Legendary creatures, but hey you gotta start somewhere right?

OrbGoblin
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Tabernacle + enchantments that turn all lands to creatures was always my go to!

Way later when I finally got into commander, I instantly went back to it but added Humility to the group, just to be extra obnoxious 😅

Rarely ever won with the deck, but stalling out games? 100% success rate 😆

corey
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I always felt that Legends was a set of extremes. The good cards are great, and the bad cards are absolutely awful! The set is a big risk to open, because it seems like for every good card, there are 10 terrible cards. And the bad cards in the set are extremely awful!

jenniferwilliams
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Mana Drain is such a sad card. It's absurdly powerful, but it's too good for Legacy but not really good enough for Vintage.

DeviousPie
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I would actually argue that Mana Drain is the *third* best counterspell of all time, behind Force of Will and Mental Misstep.

SmugLookingBarrel
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Not a single hyper-efficient, multi-colored creature made the list? I'm shocked!

johngleeman
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Force spike is fairly popular in pauper aswell! I play it in MU faeries cause it can hit creatures early as opposed to spell pierce

loxeggcheese
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Agreed: Legends is iconic but it does have so many trash cards.

In addition to the cycles you mentioned, the lore of the set led to some iconic characters in the modern day: Nicol Bolas and Chromium made their 1st appearance there. Tetsuo Umezawa also appeared there and one of the direct descendants of Toshiro Umezawa. Kithkins also made their first appearance here.

There are actually some cards in that set that I feel would still hold up today that did NOT make this list... albeit more as a secondary choice. Cards like Arena of the Ancients can stop Eldrazi and Griselbrand from curb stomping you by making sure they're tapped down. Nether Void adds 3 mana cost to all spells, greatly slowing the game down. Whirling Dervish is great against black decks and an unprepared player can find themselves in deep sh** in a few turns. Land's Edge turn all Lands in hand into Shocks (although its symmetrical compared to Seismic Assault). Reset untaps your lands to extend your plays for the turn (Rest + High Tide = tons and tons of mana), and Active Volcano and Flash Flood can destroy a blue or red permanent or bounce an island or mountain for 1 mana.

Of course, for each card we can still use in today's metagame, there's like 5 cards that aren't even good enough enough to be coasters. It hurts that some iconic names like Tolaria, Cathedral of Serra and Urborg are tied to garbage cards. I have to admit, MANY of those cards have AMAZING art with a great gold border finish, making them great collector's item (i.e Kasimir the Lone Wolf)

bluedestiny
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Not much of a competitive player here and my favorite card in this set is Fallen Angel. Once Homelands hit, I started running Angel + Sengir Autocrat + Animate Dead for 19 to the dome (as early as turn 4 on occasion, thanks to Dark Ritual), much to the dismay of my play group. Good times.

anthonyjavaux
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The one thing I remember most about Legends is that WotC seriously underestimated demand for the set and severely under printed it. I got into MtG shortly after Legends came out, and it was impossible to find even single boosters because the entire print run had been pre-ordered and sold out. The demand was so great that game stores had to limit the number of booster boxes people could buy. I therefore, I got to play against a lot of the original Legends cards, but only ever owned a handful. Arabian Nights and Antiquities cards were easier to come by that Legends cards for a time. Unfortunately, I stopped playing in '95 shortly after Fallen Empires and sold my collection (which I wish I still had today, since at one time I owner the power 9's, 4X every dual land, etc. etc.)

hgman
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Land tax+Scroll rack is a tried and true combination. Love these things.

vinnythewebsurfer
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I'm surprised you hadn't covered this set in a top ten before. But I'm even more surprised that Moat and The Abyss didn't make the cut. I mean, the numbers don't lie, but if anyone had told me that Boomerang had more points than either of them, I would have assumed they were messing with me.

davidlundquist
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Oh the memories! Never mind mana drain, I still recall the thrill of resolving a lure on my Craw Giant!

Agni
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We can play mana drain in commander/edh. I also have a vehicle deck where I play Tabernacle and love to see peoples reactions to that coming down on the board.

JoeMoyle