Ranking ALL 23 Win Conditions in Clash Royale from Worst to Best

preview_player
Показать описание
In today's video I'll be ranking all 23 win conditions in Clash Royale from worst to best, I hope you guys enjoy the video subscribe for more content!

You can support me in Clash Royale and other Supercell games by using creator code "boss"

------------------------------------------------------------------------------
Tribe Gaming:

Partners:
Рекомендации по теме
Комментарии
Автор

In my opinion, the best win condition is the credit card

Too_m
Автор

“Wait, megaknight isn’t a win condition?”

-Midladder players

TheWAhooman
Автор

Evolved Mortar gets so much value almost every time you place it. Mortar was already good but Evolved Mortar takes it to a whole new level

axxREAL
Автор

I like how the video has no intro or anything. Straight to the point!

jonathanunova
Автор

The elixer golem is not a win condition its a lose condition

Diatonic
Автор

The worst Win Condition is the Mega Knight, because it lacks the capabilities of a wind condition yet it's still used as one in Midladder decks.

gaidencastro
Автор

we all know pre-nerf evo fc was the best win con

catgirlkiana
Автор

As someone who’s getting back into the game despite the state it’s in, i appreciate Boss for taking the time to make this video 👍

tynosuke
Автор

I think they should rework elixir golem to its original concept where when you play it, it uses all your elixir and its stats, (and maybe abilities) are based on how much elixir you spend. This was likely cancelled because it would be essentially 10 cards to balance for only 1 card, but it could be very versatile.

WilsonKullmann
Автор

Playing against Evolved Mortar feels so unfair. They mostly use it with the help of an other cheap win condition like miner, hog rider or skeleton barrel. So often times they can just get one or two mortar (or evo mortar) connections, then use the mortar for defense for the remaining of the game. Evo mortar is just too good of a card, i'm surprised why it didn't get nerfed on the last patch...

firecrackercr
Автор

Timestamps:

0:00: #23 Elixir Golem
0:23: #22 Three Musketeers
0:44: #21 Skeleton Barrel
1:06: #20 Golem
1:27: #19 Giant
1:48: #18 Ram Rider
2:07: #17 Battle Ram
2:23: #16 Goblin Giant
2:40: #15 X-Bow
3:01: #14 Goblin Barrel
3:16: #13 Electro Giant
3:36: #12 Balloon
3:54: #11 Royal Hogs
4:19: #10 Goblin Drill
4:46: #9 Lava Hound
5:13: #8 Wall Breakers
5:39: #7 Graveyard
6:02: #6 Hog Rider
6:24: #5 Royal Giant
6:53: #4 Mortar
7:19: #3 Miner
7:51: #2 Evolved Royal Giant
8:20: #1 Evolved Mortar

matthewgaming
Автор

3 musketeer decks at one point were super versatile.
alot of archetypes had 3m in the deck.

Prod_Venny
Автор

I apsolutely regret wasting shards on skeletons instead of mortar.

quakeknight
Автор

the actual best win condition is the employee

frenzzy
Автор

I thought evolved firecracker will be #1 but I forgot she got nerfed💀

thugmlbb
Автор

How funny it would be if Boss just deicided to put the Magic Archer, evo cracker and tornado(and even pre nerf Rocket) somewhere on the list as joke.

sako
Автор

I like how you get into the video immediately,

datman
Автор

Skeleton Barrel is highly underrated imo. Like RG compared to other beatdown, it isn't meant to solo a tower, it's supposed to get constant chip and threaten a ton of damage if they try to ignore it. That drop damage is much more significant than it initially appears as the game goes on, and most ranged cards usually die when trying to defend it for an even trade.

It also holds up much better than Wallbreakers late in the game given that it has two stages and can survive most spells in its first form if something else is tanking for it.

milkmonstrosity
Автор

I thought pre nerf evolved firecracker was gonna be number one :c

thebenerson
Автор

Even though it hasn’t been meta for ages I still run goblin barrel and log bait

lucasgabb