Recreating DOOM in Python. Ep4 - WALLS

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Finally rendering the walls! Consider rendering two types of walls, Solid and Portal, and create a DOOM level viewer!

Metallica - E1M1 (At Doom's Gate) @StateOfMercury

Code:

#coderspace #doom #python
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thank you for continuing this series! i was waiting for the new episode

denom
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Have honestly been finding this series so fascinating! Thanks for all your hard work on it :)

danhaworth
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Damn, I wonder why we don't have these kinds of projects at our company. Everyone would be smiling the whole day.

kimeg
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This is fantastic work - very much enjoying following along using Dotnet/Monogame. Thanks!

vidgambaws
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Whenever I get a notification that you've uploaded another video it makes my day. Thank you for sharing your ongoing phenomenal work 🤘😎🤘

thetouristlives
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Love this project! Thank you for the very entertaining video :)

eruditecode
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Bro what you are doing is great i cant wait for the next episode

yassendimchov
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I'm learning A LOT from this. Thank you so much

theterri
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These portal walls are interesting. Lately I have been daydreaming about doing a MD version. I'm gonna watch this and who knows.

what
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Fantastic, I’ve been looking forward to this. I’m following along but translating to Swift and Metal for fun

abonham
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Good tutorial sir why not add Raycast techinque to render and axd hq texture and lights in end if this project

mtalhakhalid
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there is a problem, when i run it, the error says: AttributeError: 'NoneType' object has no attribute 'sector'

Altertoriel
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great tutorial! I did end up having to check the code a lot of times as the test at 8:27 didn't work because I misplaced one right bracket

Sebwazhere
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What is the song that plays after E1M1?

bigwhoopgames
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Can you make a series about making Crysis in Perl?

coolbrotherf
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Using vectors easier and faster, isn't it? (Oh, if you want to use numba, that's can't work (at least for Pygame vectors))

shadow_blader
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I think this will be the most complex episode.

idjles
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Voxel Cone Tracing + Ray Marching in python

rustamtermenusmack
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if I try to go to the area left from the start on E1M1 I get the error:
UnboundLocalError: cannot access local variable 'portal_y2' where it is not associated with a value
Edit: it was supposed to be portal_y1!

Sebwazhere
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Ohoh boy…I’m already at the second to last vid. Gotta run back through and review everything. Next up is studying the original C code myself….

rexraptorsaur