AoS 4.0!! Kharadron Overlords vs Slaves to Darkness | Warhammer Age of Sigmar Battle Report

preview_player
Показать описание
Check out our FLGS Partners for all your Warhammer needs!

FIND US:
Рекомендации по теме
Комментарии
Автор

Great battle for both players! Don't forget that manifestations go away when the caster of them is destroyed. So even if KO could charge after being setup, the cogs would not have been there to be charged.

ziggypotimus
Автор

Dunno if this gets picked up, but the KO Admiral can pick a flagship(the ironclad) and give it all out attack for free. should be getting it every turn making your cannon much more reliable

scottlee
Автор

Super stoked to see Barl back and to see KO for the first time!

red-undead-plays
Автор

Celestium Burst Grenade lasts the whole turn, but with how lackluster Skywardens and Endrinriggers are on the offense, the Combat Phase doesn't lend much value to that Artefact. Also, Manifestations disappear when their summoner dies. I wish Thunderers for days wasn't the play, but Skywardens and Endrinriggers just don't do enough. The boats are only in exceptional danger (And thus justify Endrinriggers) against significant shooting. Getting into combat with it is just a bad idea.

Great battle report. I really enjoyed it. :D

Stryder
Автор

Literally the 2 armies I've been debating taking to 2000 points. This is awesome

tpickles
Автор

This was a really fun watch and an interesting matchup. Great job guys!

mysidia
Автор

More KO please! New player here and it’s good to see them in action.

duesexistat
Автор

Excellent battle. I have been thinking ko may be my next army and this battle gave me some good data for this decision.

scottbarber
Автор

Great game!
I have a feeling we're going to see the SCE RoR in KO for the unbind and manifestation access

vanrussell
Автор

what happened to the videos where each of the phases was summed up through a voiceover, and without the dice rolls (only this unit took x damage, usage of command point, etc), and a recap at the end of each turn with the thoughts of the players on the actions they just did. That is something that I actually miss, since it made the videos smoother and shorter.

CIABATTAROTTA
Автор

15:44 Filth Spewer roll is equal to models in unit, I don't believe the roll should of been 7 here.

yorkie
Автор

Filth Spewer is one die per model in the unit, not 7 dice all the time.

nicolaszhang
Автор

Wow, Jordan looks really different in this one!

popegoodvibes
Автор

If Barl has a million fans, then I am one of them.
If Barl has ten fans, then I am one of them.
If Barl has only one fan then that is me.
If Barl has no fans, then that means I am no longer on earth.
If the world is against Barl, then I am against the world.

sidetracked
Автор

Can't get much closer than that. Great game by all

cordial
Автор

In all friendship of course and just to bring a tactical argument, I think that there is a significant omission on turn number 2 of the StD player, who had one command point left, and who could therefore have given the order to Archaon "Power Through to put a few BMs to the Admiral, but above all to disengage (while remaining on the objective it was quite possible). Thus, it is unlikely that with an unengaged Archaon, Karl would leave the turn to the StD player. Archaon could also have rallied, and would probably have been within range of his Chronomantic. M2C

davidattali
Автор

I had a hard time figuring out how you complete "Take the flanks" before I noticed that territories are not always both half of the board. In this case though, Carl had only the left side touching enemy territory, the right side was wholly within his own right ?

TommyVincentMathieu
Автор

Were the rifles used with the ironclad and gunship? They have a second attack ability withing 12in

raymondfernholz
Автор

14:55 does anyone know how the hero redeploies with the gunhowler? Is that part of the faction rule?

kimsangbeom
Автор

STD army did really well today me and my boys loved this thanks once again guys 💯👍👹👹👹👹👹👹

KevinPotter-wc
join shbcf.ru