Pathfinder: Kingmaker - Ep. 51: The Unvarnished Truth

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Today, Silverleaf continues to shape the future of his makeshift kingdom. Mysterious shrines, missing relics, stolen sheep - there's never a dull moment in the Stolen Lands.

But let's be honest, Silverleaf is an elf of action! Maybe it's time to pay his neighbor a visit, to see how he's coping with the sudden transition from mercenary to monarch...

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Raider Lords: Revenant!

Raider Captain: Anerdinwarpaint, Mike Spark, and Valinrook!

Veteran Raiders: AdriRaven, Alois, ash, Ben Hollingshead, Drakiith, Eric Teichmiller, Exsellsior, James Trimmier, Jas Orcblood, Laura and Mike, Leroy Nukenson, Loolaloo, Matthew Holmquist, Mildly Nuclear, NOD Goblin Nico, Sir Skelibate, The Cursed Typewriter, Woah77

Honorary Raiders: a normal Joe, austin fagan, Benjamin Grey, Brad Quinn, Cecil Kane, crxcrvs, Eugene Fotin, I C U UwU, Kim S. Jensen, Mark Richards, Matt Leitzen, Maximilian Monke, Mazi Melton, Mike Zitter, Mr. Scar Lectures, RobH, Sander Tiemeijer, Tom Edward Idland, Yokes

Raiders-in-Training: A.R. Jackson, Blake Candin, DentonEX, Henrik Reimer, hob0tron, Michael Bohmert, Naum Osenarov, Olav Hope, Purge, Sebastian Wagner, Victor Anuck Songs, vucrulez, Zaki
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You certainly need more advisors. But you need to get the kingdom stats associated with their positions to a high enough level to make the position available.
And have a suitable candidate of course.

Exsellsior
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If you're still looking for advice on Harrim's 5th level spots, I think having one slot for Breath of Life is good but a situation where you have more than one person die sounds like a reload situation, not to mention you have to get to them in a single round to get them alive once more, anyways, so they'd stay dead by that point for whoever you chose second.
I'd consider Cleanse, which is halfway between Cure Critical Wounds and Heal, so you heal AND remove debuffs and ability damage with a single slot. Alternatively, since you got that shield with Divine Power and Harrim is in the mix all the time, anyways, Righteous Might is also great, as it's Enlarge Person for the caster with a faster cast time, none of the downsides and more defenses. Your AC stays the same but you get a bonus to Con and DR 5/Evil. It's a great melee Cleric buff. Also, don't stack Divine Favor and Divine Power, Divine Power is the upgrade and they don't stack.

Cieyrin
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Would greatly appreciate it if you let Tristian stick around/ forgive him when it is time. The dude is such a tragic figure, led around by the nose and manipulated so cruelly, he deserves some pity. Besides, everyone else I every watched play this game just banishes him, but I think Silverleaf would realize that the the better option would be to keep Tristian around. If not for his insight into the true foe, then to make sure he pays off his sins through hard work and repentance.
Tristian will almost certainly never truly earn forgiveness for his actions or get back in his god's good graces, but he can attempt to make things better and work to make amends over the rest of his life. He has a very long time left, so keep him around in the Stolen Lands to let him work off the evils he committed.
"For every sin we wage in life, we either pay for it while alive or in the afterlife." - My Friend's Father who is a Priest
"To truly help man who has been manipulated by evil, a man who cannot forgive himself for his actions now that he knows the truth, all you need to do is forgive him and let him work to undo or at least pay penance for his crimes." - The Rabbi at my parents' Synagogue

"Life isn't long enough or easy enough for us to spend time hating people. We only have one life, so don't waste it hating people and cutting them off when they have done terrible wrongs. Better to forgive and rehabilitate than to simply cast the enemy in the gutter. The harder road for one who has wronged another is to live among those he has wronged and work to make amends." -anonymous

"A man who cannot forgive the puppet cannot claim to truly despise the puppeteer." - anonymous

IansMentalOmega
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I love getting the Heart for my solo playthroughs. No more resting ever unless you need to get resources back.

Jasquanify
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Return the cow and tell the Sheppard to pay rent to the landowner, like the Sheppard said it is his animal so he is responsible for paying for the food it eats

MrSigmatico
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I gave up playing this a year ago due to the never ending bugs and dead ends I was running into..however the current situation tempts me to try it again..so is it worth going back to?

jamesmaclennan