How do Jiggle Physics work in video games? #shorts

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Let's dive into the world of jiggle physics and talk about how it works under the hood in video games!
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Software and Tools I Use:
Blender 4.x
Godot 4.2
Krita 5.2.0
Video was edited using Davinci Resolve Studio 18.6
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Videos referenced in Short:

#gamedev #blender #godot
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That's so cool but what about the collision so the physics not overlapping with another mesh

skhedios-dev
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Huh. Never expected to actually get an answer to one of my shower thoughts

Engel-
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jiggle physics always look wrong to me in most video games, though. Like it's made of plastic attached to the chest instead of being flesh because they move too much, and it looks unnatural

missmockingbird