Blender Edge Wear

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In this tutorial i'm making a texture that only appears on the edges of your model using the bevel node

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Everybody, remember to be in CYCLES and in RENDERED mode. Otherwise it will not work. Thanks for a great tutorial!!

maxostlund
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You cant even imagine how this is helping. As someone else said, I would have never though about putting a texture into the bevel radius. Works absolutely flaswless, thanks a ton !!

dorchris
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Thanks. Unfortunately in version 4 it doesn't work. Maybe it's just me, but they obviously changed something.

MelvilleG
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Using the bevel node is a really good idea. Pointiness in Geometry is very dependent on subdivision levels and doesn’t really work on multiple models with different subd levels.

changleon
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This is exactly what I've just spent hours looking for - THANK YOU so much !!!

cfhton
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for some reason it doesnt work for me, is always white and never changes, what should i do ?

Mamaco
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i never EVER thought of plugging a map into the radius, this is genius, thank you very much, you gained a follower and a like and a comment for the algorythm, thank you so much for helping me, i hope it will help you too !

linkdeous
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your voice is so calming... thanks! this helped out a ton

worthlessperson
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this tutorial is much simpler than the others i have watched

botbuddy
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Best out of the all the edge wear tutorials

acid
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This Tutorial is very useful and I am glad I found it. Good job 3Daleks!

messycubes
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Been going through a bunch of edge wear tutorials, this one produces the best look with the texture map and very few nodes needed. The Bevel Node is far superior to any of the AO versions. Layering Shaders with Edge Wear masking produces some great results. Hopefully a layer node is added in the future to make the layering of shaders and textures easier.

johnotron
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Thanks man! I've been struggling with this for a while and as a newish person to blender you made it so much easier to understand than other videos I've seen

jaggybot
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Please support this valuable channel, the training was very useful, thank you to the teacher of this training

MojPejo
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This video is great: short, to the point, and filled with information. Thank you.

Galakyllz
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exact what we need, thanks sir, amazing tutorial. imagine using another cool scratched texture, wow ! thumps up sir !

blackswan
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hey this doesnt seem to work at all. cant tell if im doing something differently or if its just broken on 4.0 i have the normal of the geometry node and normal on the bevel node into a vector math node set to dot product which goes into a principled BSDF node connected to the material output. im on cycles and in rendered mode and there are no black edges. any idea why?

Spuds
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An amazing tutorial! This was exactly what I was looking for! Thank you so much!

sonynicolson
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helped me alot, now i just need to know how to do such a nice looking edge wear texture just with nodes ;)

postmodernerkindergartner
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i just spent 3 hours doing this manually in armorpaint 😭

robo