Command & Conquer Remastered - Covert Operations - BLINDSIDED (Hard)

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Walkthrough of Command & Conquer Remastered Collection on hard difficulty.
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it never ceases to amaze me how missions can be terrible yet there's a way to just cheese it lmao well played

kevinedward
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Managed to keep the chopper alive with this tactic, required some trial and error but it was quite handy for the rest of the mission. Load in 3 engineers, prebuild the sam site, go to the location, unload them, order the engineers to go to the 3 buildings and airborne the chopper to move next to the other silo and plant the sam site. It will target the attack helicopter, that will target the sam site, enemy sam site will hit the chopper, but when it lands it should have 1 pip of health left.

Patrick_The_Pure
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I actually beat the mission with zero casualties. You need to;
-buy an artillery vehicle before you sell the airstrip,
-use it to destroy the northern power plants from the north,
-use the commando to bomb the southernmost turret,
-use the same artillery to open a gap in the wall,
-sneak in the 5th engineer,
- THEN sell the airstrip,
-build a hand of Nod + engineer within the base, -capture a southern plant (taking the obelisk offline),
-Sell plant to pay for another engineer,
-capture the refinery with the harvester inside, and the rest is history.

Antidragon-nlby
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The original intended landing zone (bottom of the center Nod outpost) is what triggers AI production, so if you want the AI to never start building, simply take that out last :)

Nyerguds
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19:42 - I really felt that unnecessary loss of that harvester!

Yui-Chan
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GREAT hint with the airstrike to open a visual place to land

wayne
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To this day, it still pisses me off that the Commando always takes damage from destroying buildings. (Whether it's because of the troops that come out of the destroyed buildings or because of blast damage.

CDeeez
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Now I finished this mission. :) Interestingly I did the beginning almost identically - but I guess there's not much room for variation. Sending the chinook to the upper left corner of the map was actually quite brilliant. I did it the intended way and it was a pain in the *ss to secure the area in the middle of the map because almost every time the position got immediately swarmed by (flame) tanks and rocket launchers. I needed to redo that part many times. In the end I was only able to hold the position because the AI ran out of money for no apparent reason. Maybe the harvester got stuck in his base or something like that. ^^

Naglfar
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Were you lucky with that Chinook landing in enemy base? I tried your landing zone but failed for 3 times. Maybe it's just RNG with SAMs. I had to destroy Construction Yard instead with Air Strike and then my Chinook survived barely with health in red by landing in corner of the map.

itrogo
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In the 1st bid base you should have captured oall buildings instead of destroying them.

polarfrost
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Unfortunately you cheated by airstriking in the dark and sending your Chinook into their base after that. Doing it the regular way is much more fun.

MatthewYoungProducer
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Wasting lots of units. Engineers to get power plants is silly. And it looks like you disabled the obelisks somehow prior to that, they make it very hard to capture that rear base.

danlower