Actual Sandbox RPG's Like Kenshi are Rare, But Soulash 2 is Looking Ambitious

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Soulash 2 gameplay with Splat! Let's Play Soulash 2 and check out a game where you'll wander the land really doing whatever you want. No quests, no structure, no tasks, just you and the open rpg road.

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The circular character portrait is fine on the overworld, but they definitely need to have legit character sprites on the maps proper.

trashlrd
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I adored the spritework in the first game. I hope these portrait-coins are just placeholders.

manshapedhole
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I've been in the discord for the game since the first one. Artur is a super down to earth developer and he puts a lot of care and community feedback into his games. This is very early, just released into EA this last week. I have no doubt he will take everything the first game did well and improve on it in every way. He's expecting to be in EA for another year still.

scotthansen
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Per dev on the Character coins:

Artur Smiarowski [developer]
Hehe, this is a common concern. At this time, and for a few months, it will remain until I can show you all my whole vision for what I would like to build with it. Then we'll run a devpoll so I can see what everyone thinks, and we'll decide whether to rollback to sprites, allow them through modding, or double down on what I want to build.

So for now, let's call it an indie experiment that will last for some time. :)

lilkhmer
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Yeah, you're right about the character coins. I'm hoping that since it's so early on in its development that it's more of a proof of concept & that they'll implement animations later on. Let's just hope for the devs' sake that they see these comments & use the constructive criticism wisely, if they truly want their game to succeed, that is.

Other than that, seems radass af!

Edit: sheeeeit, even doing the whole Battle Bros thing with their somewhat stiff character design accompanied by slight battle animations & sound would do this game wonders

tobiastheblueman
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It looks interesting, but I do agree on the character token. Part of the enjoyment for me is seeing the changes from equiping items and advancing abilities.

Herebrand
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9:20 Levelling up reminds me of _Betrayal at Krondor_. The highlight of their mechanic is you could level your abilities faster when they were unskilled, but drinking alcohol made you temporarily less skilled. So I would get sloppy drunk (in game) and fail at picking locks for hours. When I sobered up I was a master. Imagining someone doing that in real life is both precious and depressing.

JosephCoco
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I don't need ambitious graphics to enjoy a game but this looks a bit too bare bones.

casualdanattempts
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I LOVE the concept of this game the fact that it looks like this as a demo is a massive plus to me. Definitely gonna keep an eye on this games development.

kingjamestres
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I love the look of this game, great commentary as well!

CoolKidCroc
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I liked the first soulash a fair bit and i love the more sandboxy direction #2 is taking! Extreme sandboxes are always my favorite games. Kenshi, Mount and Blade and so on. Just throw me in a world and let me explore and appreciate the freedom

fullelement
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im a simple man. i see “like Kenshi” in the title, i get extremely excited.

flanjoh
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At first I didn’t think I could get into this game because of the graphics but it’s actually not an issue after a few hours. Excited for more updates.

stephanieking
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Love the stories that emerge from sandboxes like these.

TreseBrothersGames
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This 100% had to be inspired by dwarf fortress

Abuqital
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Wasn't sure that I would see the day that I have a game wishlisted before watching one of splatts vids but here we are.

Skylord_F
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"Assplanet" ends up more fitting than you'd imagine.

Snow_White
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dude got me gentle dropping comparisons like kenshi that's some high asf praise

ryanthele
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Been following this game since it’s announcement I’m so excited especially since this is just a demo I’m sure the dev still has a lot to add

Erucus
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This looks like dwarf fortress adventure mode. Like pretty much the entire thing.

BryceGoodson