They did it. They actually did it! A decent second wave support!
ZEDEX
"...newest TCG exclusive archetype, hot on the heels of... Tistina"
Ashened is so bad people already forgot lmfaoooo
willkimbrell
This deck is gonna have such a polarizing matchup spread based on which decks can and cannot play Dominus Impulse
Raminator
If anyone's playing and wants to use maker as an actual one card combo reveal archfiend and dragon.
If you get dragon to your hand summon it, add dungeon, add archfiend use archfiend to flip and get the archfiend from oppo side of the field. Make throne to get master, master to get fairy and overlay the other two mimighouls for giant to get room.
Otherwise if you set dragon you can summon archfiend, get back dragon, make giant, search dungeon, search dragon with dungeon, summon dragon and search room, then you can make a link 2 of your choice (either silhouhatte or i:p works).
Slime+archfiend is just wayy too much of a risk if you don't have extenders imo
Ironpecker
no talent or thrust is kinda crazy to me, but go off peeps
also, he went this WHOLE video without talking about the biggest boogeyman the deck has: Droplet
twiggs
Peeps’s mic peaking is the funniest shit ever
DaemondMandiGrey
mr president, a second 10 minutes has hit the testing
garfrockbreadtroll
Mad that *this* is the TCG archetype they randomly decided "Okay, this time we'll make sure the 2nd wave improves the deck dramatically and not merely incrementally or, god forbid, worse".
MiyaoMeow
18:18 Actually, ROTA's Dominus Impulse is the one that locks you out of Earth effects (and Light/Wind). Purge just locks you out of Dark, Water, and Fire effects. Still Diabellstar to worry about though.
UltimaKamenRiderFan
Why are you using slime and archfiend for maker, using dragon and archfiend is full combo 100% of the time, the exact same board everytime
dazk
A good xyz strategy might actually be forming
Cheef.SteveX
funny thing:
Since Giant can destroy your own cards, you can effectively decide to shut off any floodgate cards you run by destroying them like how Snake-Eyes and White Forest does with Skill Drain
RanserSSF
Happy to help with the list and explaining the choices. I'm so thankful that, finally, they have made a deck that FEELS like it belongs in the modern metagame. Even after this list, I'm figuring out new things, new builds, new lines, new ratios. The fact that this deck has edges that can be sanded off and things to be optimized speaks volumes about its playability. I can't wait to see you all at more events. You can catch me GHOULING.
peepsygo
How is Slime's condition of controlling less monsters difficult on turn one, in an archetype where 5 out of 6 main deck monsters set themselves to the opponent's field? The condition is literally have any other level one Mimighoul in hand.
uaeoaeoeoi
God even if it isnt good I love this deck
orionaffect
Sad that you cut out the needle ceilings and yet still claim this was peep's list
Cjelex
The fact that they randomly gave Mimighoul Xyz monsters and an Extra Deck rip on top of having Flip Monsters - really makes me think that this archetype was at least partially inspired by Flip's duel against Yuma in early Zexal. 🤔
jamesturner
Let's not pretend like it was the deck that won against Melodious there, it was double Nibiru against a player who didn't set up against it.
randumo
There's just no way you said Maker is good now because of Slime lol. Maker is good because of Giant and you always reveal Dragon + Archfiend which guarantees a board of Throne + Dungeon + Room.
Oh man I finished the video and he even keeps sticking to this just wrong line of play. I know youre not gonna see this but MBT PLEASE you gotta learn the basic combos before you do a video.
Maker reveal Archfiend + Dragon. If you get Archfiend you flip the Dragon and use them to make Throne. Throne summon Master to add Dragon. Normal Dragon to add Dungeon which adds Fairy. Fairy + Dragon for Giant to search room.
If you get Dragon then it adds Dungeon and Dungeon adds Archfiend. Normal Archfiend to flip your Archfiend. Archfiends to make Throne. Throne summon Master who adds Fairy. Fairy + Dragon to make Giant and add Room.
The baseline is Throne + Room + Dungeon with any extender adding Little Knight or Silhouhatte to that base. Slime is only ever good if you have multi-card combos. You gotta stop revealing Slime off Maker as your play starter.
johnofalltrades
Hot takes:
You don't need that many bystials; mag and druis is enough.
I think magicians souls has a home in the deck; being able to send spare forks and being a level 1 extender while sending dead shifters is kinda sick.