Three.js Post Processing Tutorial | Easy & Quick for Beginners (JavaScript)

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In the video, we cover:
* Post Processing, what is it, including examples from other forms of media.
* How to instantiate and use post-fx in JavaScript.
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You definitely have the talent to make condensed and clear explanations.

AndriyYurchenko
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One of the best explanation of how to work with postprocessing in three.js

TerminalStage
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This channel is so so underrated. Love the content!

albertkovtoun
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Just a month after you uploaded this video I needed this like air. Thank you!

Gigatless
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Awesome! Would love to see an extensive dive into post processing some day

pist
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love you Simon. I'm just 13 and I started earning. I am gonna support you! Love you...

swoorp
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I'm happy that I stumbled upon your channel on reddit, thanks for doing this.

userrrfriendly
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Super easy to understand. I hope you keep this amazing content coming!

aliphian
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Dude! I love your tutorials!! Down to earth and now " everybody! TODAAYA WE"RE'paj'aorinba[or

You get the idea. Calm, direct, and easy to follow! Sub'd and Bell'd

dez
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Love your content and pacing - relaxed delivery, but, dense technically so it covers a lot of ground

Keep up the good work!

dushyantm
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Professional, clearly explained, Awesome!

jerrylee
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I just discovered your channel. I like your sense of humour lol

TheCodingOdyssey
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Just discovered your channel. AWESOME! I'm subscribed. However on the tutorial for Shaders you didn't take us all the way through to the advertised finished product, which is why I clicked! Otherwise, great channel!!

inminutesorless
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Thanks Simon, I came here to learn a little bit about post processing and ended up also learning some Gimp tricks. 🏆🎉

By the way, I have been watching your videos about Three.js. I admit it has not been easy to implement some stuff but your explanations are always very clear. ✌🏻😊

Is it my impression or sometimes advanced Math are needed in order to implement some features?

Keep the good work and thanks for sharing knowledge. 🙏

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Are all of these vids leading up to a bigger project i.e Game at some point? I find these so insanely useful and clear to follow, would love to see something structured like a game dev course with three.js from you <3 (would gladly spend some $$ on something like that as well)

IljaDidDevs
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thanks for the awesome content, always stellar work. have you ever tried the depth of field 2 postprocesser? I can never seem to get that one to work..

johnwildauer
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So does a postprocessor shader perform an operation on the entire image like Photoshop does, or is it something else like maybe injected over each object's fragment shader? Everyone seems to assume beginners already know this information, and I'm really struggling to understand just exactly when / how postprocessing kicks in.

NotGarbageLoops
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Thanks for particles sorting by Z-axe. I create script which merge all "sprites" into one instance with several textures array and sorting and rotating, following to xz, xyz.

chasercode
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is it possible to apply an effect like bloom to one of the geometry and not the other?

juju_be
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Great explanation but there is something I don't understand... If I have multiple elements in my scene, and I want to add the bloom effect only to one specific element, how can I do it?

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